supertux - Change Log supertux - 0.3.2-SVN ==================== - 0000377: [Building and Installation] Error while compiling SVN on Windows with MSYS (MMlosh) - resolved. - 0000285: [Other] text is going out of the window (sik0fewl) - resolved. - 0000298: [Building and Installation] supertux fails to compile with gcc 4.3 (sommer) - resolved. - 0000305: [Gameplay] Jumpy dies ungracefully (sik0fewl) - resolved. - 0000324: [Game Engine] When trying to open "Contrib Levels" the program will quit (sik0fewl) - resolved. - 0000316: [Levels and Worldmaps] Level 2 on forest island is corrupt (sik0fewl) - resolved. - 0000355: [Levels and Worldmaps] patch to World2 worldmap (sik0fewl) - resolved. - 0000303: [Other] Typos (sik0fewl) - resolved. - 0000318: [Levels and Worldmaps] Keys disappear from screen in world 2 in some levels and the worldmap (sik0fewl) - closed. - 0000331: [Game Engine] Dart sound isn't preloaded (sik0fewl) - closed. - 0000273: [Graphics] Lightmap is in front of the menu (tuxdev) - closed. - 0000332: [Game Engine] Scripting uses old version of Squirrel (sommer) - closed. - 0000269: [Game Engine] Moving tilemaps have improper physics (sommer) - closed. - 0000231: [Game Engine] Crash with light in data/levels/test/magicblocks.stl (sommer) - closed. - 0000123: [Gameplay] Made Tux walk a bit more natural (sommer) - closed. - 0000302: [Gameplay] Mr. Ice Block is killed by Bonus Blocks (sommer) - closed. - 0000301: [Gameplay] Egg jump (sommer) - closed. - 0000304: [Gameplay] Blocks don't return to original positions (sommer) - closed. - 0000306: [Gameplay] Tux' graphic won't change direction while he is growing. (sommer) - closed. - 0000268: [Levels and Worldmaps] Dispenser in "Down the rabbit hole" has direction of AUTO (WolfgangB) - closed. - 0000056: [Game Engine] Stereo Sound Problem - closed. - 0000050: [Gameplay] Only one Mr. Icebox will die, if two are fired at each other. (Different behaviour than in 0.1.3) - closed. - 0000238: [Game Engine] sometimes when jumping on ice blocks it registers as two hits simultaneously - closed. supertux - 0.3.1 ================ - 0000128: [Translations] Hungarian translation update (sommer) - closed. - 0000150: [Translations] danish translation: left and right got switched (tuxdev) - closed. - 0000161: [Translations] Hungarian translation mistake (sommer) - closed. - 0000157: [Translations] Hungarian translation update (tuxdev) - closed. - 0000289: [Gameplay] Error in You have 1 minute - closed. - 0000247: [Building and Installation] 'jam install' doesn't work (WolfgangB) - closed. - 0000025: [Gameplay] Buggy Tilemap data warning popping up randomly (sommer) - closed. - 0000210: [Levels and Worldmaps] Tux stops while going to another level on map (sommer) - closed. - 0000254: [Levels and Worldmaps] Warning: Tilemap is buggy. (sommer) - closed. - 0000141: [Gameplay] Pay only for restarting at reset points (tuxdev) - closed. - 0000261: [Gameplay] Bonus Island 1 / Super Tux Team Island / Level "A maze in the sky" not working correctly - closed. - 0000076: [Sound and Music] Sounds effects 'stutter' - closed. - 0000078: [Sound and Music] Problematic OpenAL drivers - closed. - 0000014: [Game Engine] quiet sounds in win32 - closed. - 0000140: [Gameplay] Screen fades to black when going back to Icy Island (world1) - closed. - 0000208: [Building and Installation] Can't compile due to lack of tools/miniswig/parser.*pp - closed. - 0000197: [Subversion] Help string alwayws prints out in English... - closed. - 0000235: [Levels and Worldmaps] air and earth key mini-levels: level not won when key grabbed - closed. - 0000131: [Building and Installation] OS X-specific sources missing - closed. - 0000251: [Other] it wont start. - closed. - 0000113: [Game Engine] (Statistics) coins in bonus blocks are not counted (Ravu al Hemio) - closed. - 0000188: [Graphics] Funkiness on levels with no background or gradient (tuxdev) - closed. - 0000154: [Other] Screenshot Key (sommer) - closed. - 0000046: [Gameplay] Crash on World 1 Bonus level (sommer) - closed. - 0000080: [Building and Installation] The windows installer should include the openal reference implementation (sommer) - closed. - 0000026: [Gameplay] Level statistics are currently not saved to disk (sommer) - closed. - 0000048: [Game Engine] Squirrel function wait() counts real seconds, not game seconds (sommer) - closed. - 0000119: [Gameplay] Infobox: Don't show scroll arrows if the text is smaller than the box. Try pixelwise smooth scrolling instead of linewise (sommer) - closed. - 0000146: [Game Engine] Mr. Bomb oscillates when placed on single tile (sommer) - closed. - 0000199: [Game Engine] I got an invincible ice cube (sommer) - closed. - 0000180: [Building and Installation] Coins are not saved. (sommer) - closed. - 0000212: [Sound and Music] Game crashes while collecting lots of coins - closed. - 0000147: [Game Engine] When Tux jumps on an activated bomb, his arm is visible (sommer) - closed. - 0000192: [Gameplay] Unactivated secret blocks react to lateral collisions (sommer) - closed. - 0000063: [Game Engine] ability to jump back at a specific position in a music file on loop (wansti) - closed. - 0000159: [Game Engine] MrBomb explodes on wrong position (sommer) - closed. - 0000037: [Gameplay] Dart traps sometimes shoot right through walls, instead of hitting them. (sommer) - closed. - 0000226: [Gameplay] Small Tux has problems with trampolines (sommer) - closed. - 0000239: [Game Engine] the level-won sequence drags on for about twice as long as it should (Ravu al Hemio) - closed. - 0000245: [Building and Installation] Mac OS X App bundles cannot be renamed (Ravu al Hemio) - closed. - 0000249: [Gameplay] Tux looses FireFlower Addon (WolfgangB) - closed. - 0000250: [Building and Installation] CMake build system problems on big endian systems - closed. - 0000229: [Levels and Worldmaps] apparent attempt to respawn in solid spot under shattered bridge checkpoint (AnMaster) - closed. - 0000220: [Game Engine] a simple patch; no change to functionality (sommer) - closed. - 0000022: [Gameplay] Crash on "Light and Magic" (sommer) - closed. - 0000137: [Levels and Worldmaps] Save games unreliable (Ravu al Hemio) - closed. - 0000225: [Game Engine] When hitting blocks from below some badguys that walk on top doesn't get killed (sommer) - closed. - 0000215: [Building and Installation] Tux cannot move after unpausing game - closed. - 0000219: [Game Engine] Lanterns in light+magic.stl broken and light+magic.stl broken when sliding (MatzeB) - closed. - 0000111: [Game Engine] Add line-editing functionality to Console (sommer) - closed. - 0000086: [Game Engine] Bad camera (scrolling) behavior makes it difficult to follow and enjoy gameplay (sommer) - closed. - 0000207: [Levels and Worldmaps] Trees.stl presents twice (sommer) - closed. - 0000091: [Gameplay] Tux goes wrong direction at end of right-to-left levels. (Ravu al Hemio) - closed. - 0000081: [Building and Installation] OpenAl32.dll cannot be found. - closed. - 0000203: [Gameplay] save point not working (sommer) - closed. - 0000177: [Gameplay] Tux sometimes walks in odd directions at end sequences (tuxdev) - closed. - 0000118: [Gameplay] add visual indication of Yeti's hitpoints (three small heads in the upper-left corner?) (Ravu al Hemio) - closed. - 0000133: [Levels and Worldmaps] Crash when selecting empty slot for new game (Ravu al Hemio) - closed. - 0000016: [Gameplay] Crash on "Tux the builder" - closed. - 0000079: [Game Engine] Crossing and respawn-point (sommer) - closed. - 0000027: [Gameplay] Show activated Checkpoint as animated (WolfgangB) - closed. - 0000058: [Building and Installation] SuperTux doesn't run in the user locale on OS X (Ravu al Hemio) - closed. - 0000138: [Building and Installation] OS X: call to Bison fails (Ravu al Hemio) - closed. - 0000089: [Gameplay] Tux stuck in a hillside on "Down the Rabbit Hole" (sommer) - closed. - 0000036: [Gameplay] Possible to die after defeating the yeti (MatzeB) - closed. - 0000077: [Levels and Worldmaps] Some level are uncompletable (AnMaster) - closed. - 0000085: [Levels and Worldmaps] Secret area in "23rd Airborne" doesn't look good (sommer) - closed. - 0000043: [Gameplay] When there are multiple stalactites in a row, they often disappear instead of falling - closed. - 0000047: [Gameplay] When Bigtux crushes a wooden box by jumping, enemies on that box do not die, but fall on his head. (WolfgangB) - closed. supertux - 0.3.0 ================ - 0000023: [Levels and Worldmaps] Backscrolling changes level balance in World 1 - closed. - 0000132: [Gameplay] Tux Object 'Egg' gets stuck in another object - closed.