SuperTux Bug Tracker
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supertux - Change Log

supertux - Milestone 3 (Not Yet Released) View Issues ]
=========================================
- 0000917: [Gameplay] jumping up under bounus blocks kills bomb unless they have already been hit and are turning different colors - resolved.
[1 issue]

supertux - 0.3.6-GIT (Released 2015-04-11) View Issues ]
==========================================
- 0000583: [Game Engine] Console does not open on warnings (Tobbi) - resolved.
- 0001075: [Building and Installation] Can't download the addons list - resolved.
[2 issues]

supertux - Milestone 2 (Not Yet Released) View Issues ]
=========================================
- 0000842: [Translations] SuperTux can't translate strings in user script files (Tobbi) - resolved.
- 0000895: [Gameplay] Falling badguys can push other badguys through uni-solid tiles - resolved.
- 0000443: [Game Engine] background is not drawn (grumbel) - resolved.
- 0000071: [Sound and Music] Sound when tux drinks a magic potion that flips the level around (Tobbi) - resolved.
- 0000899: [Gameplay] mini bombs can slide squished snowballs - resolved.
[5 issues]

supertux - 0.3.4+GIT (Released 2013-08-26) View Issues ]
==========================================

Post 0.3.4 code from git.

- 0000901: [Translations] New Finnish translation (giby) - resolved.
- 0001001: [Building and Installation] Build bug / Warning (giby) - resolved.
- 0001038: [Other] Please add a AppData application description (giby) - resolved.
- 0001036: [Graphics] Graphics for iced cherry bomb (sydneyjd) - resolved.
- 0001006: [Gameplay] Crystal Beauty complaint (Tobbi) - resolved.
- 0001052: [Gameplay] Remapped keyboard doesn't work in menu/world (Tobbi) - resolved.
- 0000513: [Other] Pause the game when the window loses focus (Tobbi) - resolved.
- 0001064: [Sound and Music] Music should not restart on death (Tobbi) - resolved.
- 0001063: [Gameplay] Tux walks back in water when get the key in "Shocking" (Tobbi) - resolved.
- 0001070: [Sound and Music] pausing the game does not stop music (Tobbi) - resolved.
- 0000846: [Building and Installation] Hardcoded windres.exe prevents cross-compiling. (grumbel) - resolved.
- 0000686: [Translations] zh_TW translations, and the Chinese font seems not support traditional Chinese (giby) - resolved.
- 0000620: [Startup] Menu frame should be scaled to fit the screen (grumbel) - resolved.
- 0001059: [Graphics] Visible artifacts caused by not repainting background often enough in levels like "Where everything's possible" (grumbel) - resolved.
- 0001060: [Game Engine] SuperTux crashes when selecting the last menu item (Tobbi) - resolved.
- 0000369: [Game Engine] Wrong kill animation after being hit by enemy on a sloped tile (Tobbi) - resolved.
- 0001035: [Building and Installation] Allow user to remove ST in Launchpad - resolved.
- 0001015: [Game Engine] SuperTux might crash at shutdown (Tobbi) - resolved.
- 0001033: [Graphics] Some dead badguys fall behind foreground tiles. (Tobbi) - resolved.
[19 issues]

supertux - 0.3.4 (Released 2013-07-15) View Issues ]
======================================
- 0000967: [Graphics] For tiled images, don't decode the same PNG file over and over again (lmh) - resolved.
- 0000054: [Gameplay] the reset point makes a little bell sound when initially touched (Tobbi) - resolved.
- 0000623: [Gameplay] Global coin counter serves no purpose (lmh) - resolved.
- 0000854: [Building and Installation] Release supertux-0.3.4 - closed.
[4 issues]

supertux - 0.3.3-GIT (Released 2013-05-21) View Issues ]
==========================================
- 0000986: [Translations] The remaining europeean pT translations and pt-br Updates - resolved.
[1 issue]

supertux - 0.3.3-SVN (Released 2010-02-27) View Issues ]
==========================================
- 0000839: [Levels and Worldmaps] Something Fishy - Tux dies at spawn point (ctdabomb) - closed.
- 0000802: [Translations] French translations of levels (mathnerd314) - closed.
- 0000838: [Game Engine] Bonusblock Suggestion (administrator) - closed.
- 0000822: [Building and Installation] Compilation supertux 0.3.3 SVN: New Unknown Error ... (mathnerd314) - closed.
- 0000803: [Translations] Italian translation (mathnerd314) - closed.
- 0000691: [Building and Installation] supertux2 should have --print-datadir option (mathnerd314) - closed.
- 0000679: [Graphics] Backflip Graphics Improvements (Maybe) (mathnerd314) - closed.
- 0000666: [Translations] Danish translation updated (mathnerd314) - closed.
- 0000635: [Game Engine] Haywire Bomb crashes SuperTux (octo) - closed.
- 0000603: [Translations] No translations (mathnerd314) - closed.
- 0000644: [Gameplay] backflip continues at end squence (mathnerd314) - closed.
- 0000650: [Gameplay] The intro "Picnic with Penny" doesn't allow you to exit the level (mathnerd314) - closed.
- 0000815: [Building and Installation] How to create the game supertux?? (mathnerd314) - closed.
[13 issues]

supertux - 0.3.3 (Released 2010-02-27) View Issues ]
======================================
- 0000359: [Gameplay] Crash in Dungeon Island, Going Down World. (sik0fewl) - resolved.
- 0000576: [Levels and Worldmaps] Level 1-22 "A Mysterious House of Ice": Use different tiles for the background. (octo) - closed.
- 0000570: [Levels and Worldmaps] Add fading secret area tilemaps to some world1 levels. (octo) - closed.
- 0000560: [Graphics] 1-pixel gaps between tiles near certain hidden areas (octo) - closed.
- 0000562: [Game Engine] [PATCH] Collision detection of unisolid tiles doesn't take y-offset in account. (octo) - closed.
- 0000565: [Game Engine] [PATCH] Support "editor-images" within "tiles". (octo) - closed.
- 0000566: [Game Engine] [PATCH] Implement handling of unisolid slopes. (octo) - closed.
- 0000556: [Game Engine] const Tile* TileSet::get(uint32_t) const: Assertion `id < tiles.size()' failed. (octo) - closed.
- 0000553: [Levels and Worldmaps] Unreachable secret area in "Kneep-deep in the depth" (mathnerd314) - closed.
- 0000541: [Game Engine] Use numeric-aware sort for contrib level filenames (octo) - closed.
- 0000540: [Game Engine] Badguy deactivation is asymmetrical due to forgotten "fabsf" (mathnerd314) - closed.
- 0000533: [Sound and Music] Thunder doesn't sound like thunder (mathnerd314) - closed.
- 0000523: [Game Engine] Incorrect caching of invalid textures leads to crash. (mathnerd314) - closed.
- 0000522: [Game Engine] Crash when starting "Treasure in the skies" due to erroneous initialization (mathnerd314) - closed.
- 0000520: [Other] tinygettext returns the c_str of a destroyed std::string (grumbel) - closed.
- 0000519: [Game Engine] Rockets die immediately in "Down the Rabbit Hole" (mathnerd314) - closed.
- 0000512: [Graphics] [PATCH] SDL Renderer: Segmentation fault when pressing «Escape» (octo) - closed.
- 0000510: [Game Engine] Game freezes when 150 bombs collide at the same time (mathnerd314) - closed.
- 0000509: [Game Engine] Omit "Best" stats in end sequence for non-worldmap level (octo) - closed.
- 0000508: [Game Engine] displayed_coins resets gradually to 100 when starting a contrib level (octo) - closed.
- 0000507: [Game Engine] Clear invincibility, safe_timer, and jump_early_apex when Tux dies (octo) - closed.
- 0000481: [Graphics] Update editor-images for bonus blocks (mathnerd314) - closed.
- 0000474: [Game Engine] Bonus-block-grown flowers and partial-size tilemaps do not flip properly (octo) - closed.
- 0000468: [Gameplay] Butt-jumping a stopped ice block or snail should kill it (mathnerd314) - closed.
- 0000466: [Levels and Worldmaps] Freeze after pulling switch on level 'Treasure in the skies' (mathnerd314) - closed.
- 0000460: [Game Engine] Repeated jumping without pressing arrow keys moves Tux to the left (WolfgangB) - closed.
- 0000458: [Gameplay] Tux slides in water (mathnerd314) - closed.
- 0000456: [Gameplay] Tux dies unexpectedly in ravine in "Walking Leaves" (octo) - closed.
- 0000455: [Game Engine] Bigtux is hurt when ducking against wall with x >= 2048 (mathnerd314) - closed.
- 0000454: [Game Engine] Enemies and spikes can be touched on edge (mathnerd314) - closed.
- 0000452: [Graphics] console automatically displays and duplicates stderr (mathnerd314) - closed.
- 0000449: [Building and Installation] choice of installation directories (mathnerd314) - closed.
- 0000448: [Translations] turkish translation (mathnerd314) - closed.
- 0000393: [Translations] Updated Russian translation (mathnerd314) - closed.
- 0000355: [Levels and Worldmaps] patch to World2 worldmap (sik0fewl) - closed.
- 0000331: [Game Engine] Dart sound isn't preloaded (sik0fewl) - closed.
- 0000329: [Other] Tiles.strf and worldmap.strf are repetitive, verbose, and easy to break (mathnerd314) - closed.
- 0000318: [Levels and Worldmaps] Keys disappear from screen in world 2 in some levels and the worldmap (sik0fewl) - closed.
- 0000316: [Levels and Worldmaps] Level 2 on forest island is corrupt (sik0fewl) - closed.
- 0000305: [Gameplay] Jumpy dies ungracefully (sik0fewl) - closed.
- 0000304: [Gameplay] Blocks don't return to original positions (sommer) - closed.
- 0000303: [Other] Typos (sik0fewl) - closed.
- 0000302: [Gameplay] Mr. Ice Block is killed by Bonus Blocks (sommer) - closed.
- 0000301: [Gameplay] Egg jump (sommer) - closed.
- 0000298: [Building and Installation] supertux fails to compile with gcc 4.3 (sommer) - closed.
- 0000273: [Graphics] Lightmap is in front of the menu (tuxdev) - closed.
- 0000269: [Game Engine] Moving tilemaps have improper physics (sommer) - closed.
- 0000268: [Levels and Worldmaps] Dispenser in "Down the rabbit hole" has direction of AUTO (WolfgangB) - closed.
- 0000100: [Graphics] Slope values aren't flipped if you flip tilemaps. (octo) - closed.
- 0000524: [Game Engine] [PATCH] Fading TileMaps may change solidity of the TileMap. (octo) - closed.
- 0000543: [Graphics] Stalactites shake while game is paused (mathnerd314) - closed.
- 0000221: [Graphics] ADSR Wind for SnowParticleSystem patch (mathnerd314) - closed.
- 0000373: [Graphics] Box with no known purpose in credits background (MMlosh) - closed.
- 0000453: [Graphics] Level menu frame lingers after choosing a level (MMlosh) - closed.
- 0000044: [Gameplay] Cutscene Camera pushes Tux - closed.
- 0000555: [Building and Installation] CMakeLists.txt refers to nonexistent variable DEBUG - closed.
- 0000427: [Gameplay] When selecting Music or Sound in the Options menu the game crash's (mattmccutchen2) - closed.
- 0000020: [Game Engine] Colored Lines between Tiles (tuxdev) - closed.
- 0000122: [Gameplay] Doors that execute a script when Tux enters them (mathnerd314) - closed.
- 0000339: [Gameplay] Large amounts of boxes on the screen slow down the level (mathnerd314) - closed.
- 0000363: [Levels and Worldmaps] Unreachable bonus block in level "Dan Morial" (mathnerd314) - closed.
- 0000366: [Game Engine] 'Best Level Statistics' and others text too small (mathnerd314) - closed.
- 0000398: [Gameplay] "instable" stone: should break, wenn Mr. bomb is exploding (mathnerd314) - closed.
- 0000412: [Game Engine] tux moves strange on moving platforms in Bonus Level (mathnerd314) - closed.
- 0000433: [Gameplay] Star power-up does not work properly (mathnerd314) - closed.
- 0000439: [Translations] TinyGetText outputting extraneous useless parsing noise (tuxdev) - closed.
- 0000442: [Building and Installation] When trying to build 0.3.2 an exception is raised (mathnerd314) - closed.
- 0000444: [Levels and Worldmaps] No exits in key levels except for key 1 (mathnerd314) - closed.
- 0000549: [Levels and Worldmaps] The Silent Walls: You can walk in lava (mathnerd314) - closed.
- 0000015: [Gameplay] Performance degradation on fast computers (mathnerd314) - closed.
- 0000028: [Gameplay] Slowdown on Mac (mathnerd314) - closed.
- 0000116: [Gameplay] Give tiles a configurable friction factor and make tux react to it. (for Icy tiles) (mathnerd314) - closed.
- 0000183: [Game Engine] Startmenu-Tux adopt the state of the saved Tux (mathnerd314) - closed.
- 0000521: [Sound and Music] Amplify airship_remix.ogg and battle_theme.ogg (tuxdev) - closed.
- 0000050: [Gameplay] Only one Mr. Icebox will die, if two are fired at each other. (Different behaviour than in 0.1.3) - closed.
- 0000056: [Game Engine] Stereo Sound Problem - closed.
- 0000123: [Gameplay] Made Tux walk a bit more natural (sommer) - closed.
- 0000238: [Game Engine] sometimes when jumping on ice blocks it registers as two hits simultaneously - closed.
- 0000306: [Gameplay] Tux' graphic won't change direction while he is growing. (sommer) - closed.
- 0000332: [Game Engine] Scripting uses old version of Squirrel (sommer) - closed.
- 0000231: [Game Engine] Crash with light in data/levels/test/magicblocks.stl (sommer) - closed.
- 0000285: [Other] text is going out of the window (sik0fewl) - closed.
- 0000324: [Game Engine] When trying to open "Contrib Levels" the program will quit (sik0fewl) - closed.
- 0000377: [Building and Installation] Error while compiling SVN on Windows with MSYS (MMlosh) - closed.
- 0000403: [Levels and Worldmaps] Icy Island Bonus Level: Coin not vanishing when collected (MMlosh) - closed.
- 0000417: [Building and Installation] cmake warning for policy 3 (MMlosh) - closed.
- 0000418: [Building and Installation] Errors in cmake, refuses to build (MMlosh) - closed.
- 0000421: [Building and Installation] Bug in the source code (mathnerd314) - closed.
- 0000436: [Game Engine] broken menu after ESC-ESC in any WM/LVL in section CONTRIBUTED (MMlosh) - closed.
- 0000445: [Translations] Impossible to play in any language except English (mathnerd314) - closed.
- 0000514: [Sound and Music] ``Airship Song Remix '' music for Supertux levels (mathnerd314) - closed.
- 0000557: [Building and Installation] config.h misses INSTALL_SUBDIR_* variables on first cmake run (octo) - closed.
- 0000563: [Game Engine] Reset backflipping when Tux spawns (octo) - closed.
- 0000527: [Graphics] Text and backgrounds can overlap the menu (octo) - closed.
- 0000568: [Gameplay] Remove "ugly" slope combination in "Walking Leaves" (octo) - closed.
- 0000577: [Gameplay] Player can no longer low-jump from a stopped position (octo) - closed.
- 0000574: [Game Engine] Segfault on exit (using console after delete) (octo) - closed.
[98 issues]

supertux - 0.3.1 (Released 2007-12-20) View Issues ]
======================================
- 0000245: [Building and Installation] Mac OS X App bundles cannot be renamed (Ravu al Hemio) - closed.
- 0000239: [Game Engine] the level-won sequence drags on for about twice as long as it should (Ravu al Hemio) - closed.
- 0000235: [Levels and Worldmaps] air and earth key mini-levels: level not won when key grabbed - closed.
- 0000197: [Subversion] Help string alwayws prints out in English... - closed.
- 0000188: [Graphics] Funkiness on levels with no background or gradient (tuxdev) - closed.
- 0000157: [Translations] Hungarian translation update (tuxdev) - closed.
- 0000150: [Translations] danish translation: left and right got switched (tuxdev) - closed.
- 0000141: [Gameplay] Pay only for restarting at reset points (tuxdev) - closed.
- 0000137: [Levels and Worldmaps] Save games unreliable (Ravu al Hemio) - closed.
- 0000133: [Levels and Worldmaps] Crash when selecting empty slot for new game (Ravu al Hemio) - closed.
- 0000128: [Translations] Hungarian translation update (sommer) - closed.
- 0000085: [Levels and Worldmaps] Secret area in "23rd Airborne" doesn't look good (sommer) - closed.
- 0000079: [Game Engine] Crossing and respawn-point (sommer) - closed.
- 0000077: [Levels and Worldmaps] Some level are uncompletable (AnMaster) - closed.
- 0000058: [Building and Installation] SuperTux doesn't run in the user locale on OS X (Ravu al Hemio) - closed.
- 0000161: [Translations] Hungarian translation mistake (sommer) - closed.
- 0000160: [Building and Installation] error OpenAL32.dll - closed.
- 0000289: [Gameplay] Error in You have 1 minute - closed.
- 0000247: [Building and Installation] 'jam install' doesn't work (WolfgangB) - closed.
- 0000025: [Gameplay] Buggy Tilemap data warning popping up randomly (sommer) - closed.
- 0000210: [Levels and Worldmaps] Tux stops while going to another level on map (sommer) - closed.
- 0000254: [Levels and Worldmaps] Warning: Tilemap is buggy. (sommer) - closed.
- 0000261: [Gameplay] Bonus Island 1 / Super Tux Team Island / Level "A maze in the sky" not working correctly - closed.
- 0000076: [Sound and Music] Sounds effects 'stutter' - closed.
- 0000078: [Sound and Music] Problematic OpenAL drivers - closed.
- 0000014: [Game Engine] quiet sounds in win32 - closed.
- 0000140: [Gameplay] Screen fades to black when going back to Icy Island (world1) - closed.
- 0000208: [Building and Installation] Can't compile due to lack of tools/miniswig/parser.*pp - closed.
- 0000131: [Building and Installation] OS X-specific sources missing - closed.
- 0000113: [Game Engine] (Statistics) coins in bonus blocks are not counted (Ravu al Hemio) - closed.
- 0000154: [Other] Screenshot Key (sommer) - closed.
- 0000046: [Gameplay] Crash on World 1 Bonus level (sommer) - closed.
- 0000080: [Building and Installation] The windows installer should include the openal reference implementation (sommer) - closed.
- 0000026: [Gameplay] Level statistics are currently not saved to disk (sommer) - closed.
- 0000114: [Game Engine] (Statistics) load/save statistics (sommer) - closed.
- 0000048: [Game Engine] Squirrel function wait() counts real seconds, not game seconds (sommer) - closed.
- 0000119: [Gameplay] Infobox: Don't show scroll arrows if the text is smaller than the box. Try pixelwise smooth scrolling instead of linewise (sommer) - closed.
- 0000146: [Game Engine] Mr. Bomb oscillates when placed on single tile (sommer) - closed.
- 0000199: [Game Engine] I got an invincible ice cube (sommer) - closed.
- 0000180: [Building and Installation] Coins are not saved. (sommer) - closed.
- 0000212: [Sound and Music] Game crashes while collecting lots of coins - closed.
- 0000147: [Game Engine] When Tux jumps on an activated bomb, his arm is visible (sommer) - closed.
- 0000192: [Gameplay] Unactivated secret blocks react to lateral collisions (sommer) - closed.
- 0000063: [Game Engine] ability to jump back at a specific position in a music file on loop (wansti) - closed.
- 0000159: [Game Engine] MrBomb explodes on wrong position (sommer) - closed.
- 0000037: [Gameplay] Dart traps sometimes shoot right through walls, instead of hitting them. (sommer) - closed.
- 0000226: [Gameplay] Small Tux has problems with trampolines (sommer) - closed.
- 0000249: [Gameplay] Tux looses FireFlower Addon (WolfgangB) - closed.
- 0000250: [Building and Installation] CMake build system problems on big endian systems - closed.
- 0000229: [Levels and Worldmaps] apparent attempt to respawn in solid spot under shattered bridge checkpoint (AnMaster) - closed.
- 0000220: [Game Engine] a simple patch; no change to functionality (sommer) - closed.
- 0000022: [Gameplay] Crash on "Light and Magic" (sommer) - closed.
- 0000225: [Game Engine] When hitting blocks from below some badguys that walk on top doesn't get killed (sommer) - closed.
- 0000215: [Building and Installation] Tux cannot move after unpausing game - closed.
- 0000219: [Game Engine] Lanterns in light+magic.stl broken and light+magic.stl broken when sliding (MatzeB) - closed.
- 0000111: [Game Engine] Add line-editing functionality to Console (sommer) - closed.
- 0000086: [Game Engine] Bad camera (scrolling) behavior makes it difficult to follow and enjoy gameplay (sommer) - closed.
- 0000207: [Levels and Worldmaps] Trees.stl presents twice (sommer) - closed.
- 0000091: [Gameplay] Tux goes wrong direction at end of right-to-left levels. (Ravu al Hemio) - closed.
- 0000081: [Building and Installation] OpenAl32.dll cannot be found. - closed.
- 0000203: [Gameplay] save point not working (sommer) - closed.
- 0000177: [Gameplay] Tux sometimes walks in odd directions at end sequences (tuxdev) - closed.
- 0000118: [Gameplay] add visual indication of Yeti's hitpoints (three small heads in the upper-left corner?) (Ravu al Hemio) - closed.
- 0000016: [Gameplay] Crash on "Tux the builder" - closed.
- 0000027: [Gameplay] Show activated Checkpoint as animated (WolfgangB) - closed.
- 0000138: [Building and Installation] OS X: call to Bison fails (Ravu al Hemio) - closed.
- 0000089: [Gameplay] Tux stuck in a hillside on "Down the Rabbit Hole" (sommer) - closed.
- 0000036: [Gameplay] Possible to die after defeating the yeti (MatzeB) - closed.
- 0000043: [Gameplay] When there are multiple stalactites in a row, they often disappear instead of falling - closed.
- 0000047: [Gameplay] When Bigtux crushes a wooden box by jumping, enemies on that box do not die, but fall on his head. (WolfgangB) - closed.
[70 issues]

supertux - 0.3.0 (Released 2006-12-16) View Issues ]
======================================
- 0000132: [Gameplay] Tux Object 'Egg' gets stuck in another object - closed.
- 0000023: [Levels and Worldmaps] Backscrolling changes level balance in World 1 - closed.
[2 issues]


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