SuperTux Bug Tracker
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supertux - Roadmap

supertux - Milestone 2 (Scheduled For Release 2014-02-27) View Issues ]
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90%
- 0000124: [Gameplay] Option to delete or overwrite existing savegames. (grumbel) - assigned.
- 0000842: [Translations] SuperTux can't translate strings in user script files (Tobbi) - resolved.
- 0000895: [Gameplay] Falling badguys can push other badguys through uni-solid tiles - resolved.
- 0000443: [Game Engine] background is not drawn (grumbel) - resolved.
- 0000071: [Sound and Music] Sound when tux drinks a magic potion that flips the level around (Tobbi) - resolved.
- 0000244: [Game Engine] Let supertux handle lack of data files gracefully and without exiting abnormally (hume2) - resolved.
- 0001063: [Gameplay] Tux walks back in water when get the key in "Shocking" (Tobbi) - resolved.
- 0000069: [Sound and Music] Crushing ice (lmh) - resolved.
- 0000283: [Game Engine] Tiles display weird borders on some systems (mathnerd314) - closed.
- 0000591: [Levels and Worldmaps] Billboard + infoblock about checkpoints in "Welcome to Antarctica" are out of date. (octo) - closed.

9 of 10 issue(s) resolved. Progress (90%).

supertux - Milestone 3 (Scheduled For Release 2032-02-27) View Issues ]
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100%
- 0000917: [Gameplay] jumping up under bounus blocks kills bomb unless they have already been hit and are turning different colors - resolved.
- 0000314: [Gameplay] Ship moving backward (lmh) - resolved.

2 of 2 issue(s) resolved. Progress (100%).


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