Cycle2
From SuperTux
[edit] Goal
The goal of development cycle 2 is designing the light forest part of milestone2.
[edit] Tasks
- Decide how many and what levels will be part of the light forest: Light Forest Maps
- Place the new levels on the worldmap
- Place 3 of the 5 keys in the light forest
- Design a little sequence (+music?) that is shown when tux finds a key
- Plan+Create levels for the light forest
- Need graphics for a "trampoline-is-portable" sign
- Need graphics for a grumbling block (or unstable block?)
Note: We will not work on the problem of keyholes in the castle yet, also transition or something to ghost forest is not worked on here.
[edit] Done
- Make sure there are images for all 5 castle keys
- Add support for paths to the editor
- Add water to an edge of worldmap 2 where tux arrives with the boat and where he can get back to worldmap 1

