Cycle2

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[edit] Goal

The goal of development cycle 2 is designing the light forest part of milestone2.

[edit] Tasks

  • Decide how many and what levels will be part of the light forest: Light Forest Maps
  • Place the new levels on the worldmap
  • Place 3 of the 5 keys in the light forest
  • Design a little sequence (+music?) that is shown when tux finds a key
  • Plan+Create levels for the light forest
  • Need graphics for a "trampoline-is-portable" sign
  • Need graphics for a grumbling block (or unstable block?)

Note: We will not work on the problem of keyholes in the castle yet, also transition or something to ghost forest is not worked on here.

[edit] Done

  • Make sure there are images for all 5 castle keys
  • Add support for paths to the editor
  • Add water to an edge of worldmap 2 where tux arrives with the boat and where he can get back to worldmap 1
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