ScriptingSector
From SuperTux
[edit] Summary
The Sector class provides basic controlling functions for the current sector.
[edit] Instances
An instance under sector.settings is available from scripts and the console.
[edit] Methods
| float get_ambient_light_red() float get_ambient_light_green() float get_ambient_light_blue() | Returns the specified channel of the ambient light color. |
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| set_ambient_light(float red, float green, float blue) | Sets the sector's ambient light to the specified color. |
| set_gravity(float gravity) | Sets the sector's gravity. |
[edit] Constants
None
| Scripting reference |
|---|
| Ambient sound · Camera · Candle · Display effect · Floating image · Globals · Level · Level time · Path · Platform · Player · Scripted object · Sector · Sound · Text · Thunderstorm · Tilemap · Will-o-wisp · Wind |
