ScriptingWill-o-wisp
From SuperTux
[edit] Summary
Will-o-Wisps, when given a name (and perhaps a path too), become scriptable, much like a platform or tilemap.
[edit] Methods
| goto_node(int node_no) | Move willowisp to given node. |
|---|---|
| start_moving() | start following the path |
| stop_moving() | stop following the path |
| set_state(string state) | set the willowisp state, can be:
|
[edit] Constants
None
| Scripting reference |
|---|
| Ambient sound · Camera · Candle · Display effect · Floating image · Globals · Level · Level time · Path · Platform · Player · Scripted object · Sector · Sound · Text · Thunderstorm · Tilemap · Will-o-wisp · Wind |
