Talk:Building on Windows
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[edit] gcc-g++ package needed
I had to install one additional package in order to get SuperTux to compile -- the MinGW gcc-g++ package for compiling C++ code, found here. - Sik0fewl
[edit] libcurl missing?
When I want to compile SuperTux on windows xp, i get an error because the sourcefile addon_manager.cpp needs LIBCURL... but i don't know where i can find the right LIBCURL-package for windows and how to install it (with MSYS ...) please update this page.. - TowelieDasTuch
Note that we don't have a windows maintainer and most developers have better things to do than rebooting to windows. Motivation is a bit low to keep stuff compiling on windows just for the sake of other people playing svn versions... Basically: Please try a little harder fixing it yourself! --MatzeB 20:34, 29 January 2007 (UTC)
- By the way - libcurl shouldn't be needed to compile SuperTux. You can safely remove the check for libcurl from the autoconf scripts (just go back a few SVN revisions) and SuperTux should build just fine. Send us a patch if you can change the autoconf scripts to make it truly optional. --Sommer 21:37, 29 January 2007 (UTC)
[edit] DLLs needed
SuperTux seems to run fine with only the following DLLs in place
- libogg-0.dll
- libphysfs-1-0-0.dll
- SDL.dll
- SDL_image.dll
Further investigation necessary
[edit] Install SDL
Hi, I have no idea how to install SDL .. I don't know what to do after unpacking the SDL-package ... please help me =)
[edit] Wine
Just for fun I ran Supertux 0.3.1 in Wine. The installer worked all right, supertux2.exe runs but it is too slow to be fun. It is faster than SDL-Mode but still too slow. On my machine Supertux works fine when playing the native version. No idea what went wrong here, other games run in Wine just a bit slower or even as fast as in Windows but not Supertux. Not a real problem from me but maybe the windows port has some problems?
