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ScriptingWill-o-wisp
From SuperTux
Revision as of 00:41, 17 October 2009 by 83.171.158.78 (Talk)
Summary
Will-o-Wisps, when given a name (and perhaps a path too), become scriptable, much like a platform or tilemap.
Methods
goto_node(int node_no) | Move willowisp to given node. |
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start_moving() | start following the path |
stop_moving() | stop following the path |
set_state(string state) | set the willowisp state, can be:
|
Constants
None