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Difference between revisions of "Badguys"

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* [[Proposed Badguys]]
* [[Proposed Badguys]]
* [[Badguys concept art]]
* [[Badguys concept art]]
* [[Worlds]]
* [[Bosses]]
{{Navbox Badguys}}
{{Navbox Badguys}}

Latest revision as of 09:41, 27 March 2014

Flying Snowball
Mr. Bomb

A badguy in SuperTux is a foe of Tux. They may not be "bad" in the way that a hedgehog isn't really bad, but they can certainly hurt Tux. Most of the badguys are creatures, like Snowballs with varying characteristics, but some are more like objects (Stalactite for example) or phenomena like Flame.

Tux will try to avoid approaching badguys if possible. If he runs into one or one drops on his head, he is hurt. When hurt Tux will lose a powerup or, if Tux has no powerups left, will be pushed off the screen.

Many of the badguys Tux can knock out by jumping on them and squishing them. Others are only stunned by this for a short while or are insusceptible to this and hurt Tux instead. As a rule of thumb, badguys with a spiky head or helmet can usually not be jumped on. For a list of badguys that can be squished take a look at the squishable badguys category.

List of badguys in SuperTux 0.1.3

→ See also: Badguy.1 category

The following badguys are available in the stable 0.1 release.

Milestone 2

→ See also: Milestone 2 Design Document/Enemies

See also

Icyland Bouncing Snowball Captain Snowball · Crystallo · Fish · Flying Snowball · Jumpy · Krush and Krosh · Mr. IceBlock · Mrs._IceBlock · Mrs. Snowball · Sleeping Spiky · Snowshot · Snowman · Snowball · Spiky · Stalactite
Forest world · Igel · Ispy · Mole · Owl · Spike · SkyDive · Poison Ivy · Snail · Walking leaf · Walking tree · Will-o-wisp · Zeekling
Tropical Island · Spider · Tikitchokwe · Toad
Any world Cannon · Flame (for castle only) · Haywire · Short Fuse · Mr. Bomb