This wiki has been moved to https://github.com/SuperTux/wiki into the mediawiki branch.
The Console is a panel normally hidden from view. Its usage is twofold:
- It displays informational, warning and error messages that occur during gameplay, alerting players of things like low diskspace, broken levels, ...
- It helps debug the engine and test levels by allowing direct execution of Squirrel script commands (see Scripting reference)
The Console pops into view for a short time whenever new messages are printed. To review old messages and enter commands, the console needs to be activated.
By default no key is assigned to opening the console. This can be done by editing the SuperTux configuration file and adding a key binding for "console". For example, to activate the console using the tilde (~) key, you would add the following to the keymap section of the configuration file:
(map (key 96) (control "console") )
Then, you will have to run supertux using the --console option.
Following is a list of useful scripts to run in the console:
|restart()||restarts the current level|
|whereami()||prints Tux' coordinates|
|debug_collrects(true)||shows a transparent hitbox image over badguys for debuging|
|ghost()||lets Tux float around and through solid objects|
|mortal()||reverts Tux back to normal|
|grow()||Grows Tux into big Tux|
|shrink()||Shrinks Tux into little Tux|
|fire()||Gives Tux the fire addon|
|ice()||Gives Tux the ice addon|
|invincible()||Makes Tux invincible|
|lifeup()||Gives Tux 100 more coins|
|finish()||Finish the level|