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Cross compiling with MXE

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SuperTux 0.3.x: This text describes features that can be found in SuperTux 0.3.0 or later

M Cross Evironment (MXE) provides an easy to set up cross compiling environment which produces static windows binaries. You can use MXE to build SuperTux.


  • Install MXE according to the documentation:
   git clone -b stable

The location you installed it into will be called mxe_path later on.

   make boost curl gcc gettext glew openal physfs sdl sdl_image sdl_mixer ogg vorbis w32api
  • checkout a supertux copy into a directory outside the mxe tree.

Hack your build

  • windres.exe is hardcoded in supertux. Go to /mxe_path/usr/bin and symlink i686-pc-mingw32-windres to windres.exe:
   ln -s windres.exe ./i686-pc-mingw32-windres

see also Bug 846

  • cd into the supertux directory and create a build directory
   mkdir build
   cd build
  • Now launch cmake:
   ccmake .. -DCMAKE_TOOLCHAIN_FILE=/mxe_path/usr/i686-pc-mingw32/share/cmake/mxe-conf.cmake
  • Configure by pressing [c]
  • You'll get an error about SDLIMAGE_INCLUDE_DIR. Exit with [e].
  • Now set the following variables in "advanced mode" [t]. Use the arrow keys to move, [Return] to enter and leave editing mode.
CMAKE_CXX_STANDARD_LIBRARIES -lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lcurl -lidn -lintl -lwldap32 -lgnutls -lhogweed -lgmp -lnettle -lssh2 -lgcrypt -lgpg-error -lws2_32 -lOpenAL32 -luuid -lSDL_image -lmingw32 -lSDLmain -lSDL -liconv -lm -luser32 -lgdi32 -lwinmm -ldxguid -ltiff -llzma -ljpeg -lpng15 -lz -lGLEW -lopengl32
SDLIMAGE_INCLUDE_DIR /mxe_path/usr/i686-pc-mingw32/include/SDL
  • Press [c] to configure again: There should be no more errors
  • Press [g] to generate the makefiles and exit ccmake. Ccmake might complain about CMAKE_TOOLCHAIN)FILE not being used in the project: just ignore ([e]).
  • Now type PATH=$PATH:/mxe_path/usr/bin make and watch it compile. If you forgot the PATH statement then cmake will complain about not finding windres.exe.
  • The resulting supertux2.exe does not depend on any dlls.