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Difference between revisions of "Ispy"

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m (see data/levels/world2/christophE.stl)
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{{Badguy|name=Ispy|image=Ispy|worlds=all Worlds|appearance=A spying eye.|behaviour=Static, looking towards the nearest player. When the Ispy can see a player (unobstructed line of sight), it triggers an alert, which might cause doors to close, traps to trigger, ...|squish=no|butt-jump=no|freeze=yes, shortly inactive|ignite=no}}
 
{{Badguy|name=Ispy|image=Ispy|worlds=all Worlds|appearance=A spying eye.|behaviour=Static, looking towards the nearest player. When the Ispy can see a player (unobstructed line of sight), it triggers an alert, which might cause doors to close, traps to trigger, ...|squish=no|butt-jump=no|freeze=yes, shortly inactive|ignite=no}}
 
CURRENTLY NOT IMPLEMENTED AT ALL
 
  
 
[[Category:Badguy.4]]
 
[[Category:Badguy.4]]

Revision as of 11:07, 17 March 2008

Ispy-eyeball.gif

Name: Ispy

Ispy

Found in: all Worlds

Appearance: A spying eye.

Behaviour: Static, looking towards the nearest player. When the Ispy can see a player (unobstructed line of sight), it triggers an alert, which might cause doors to close, traps to trigger, ...

Squishable: no

Butt-Jumpable: no

Freezable: yes, shortly inactive

Burnable: no

This data reflects the behavior of the development version; the behavior in older versions may vary. Please note that "butt jumping" is a new feature in the development version of SuperTux and is not available in the 0.1.x releases.