This wiki has been moved to https://github.com/SuperTux/wiki into the mediawiki branch.
Welcome to our SuperTux screenshot album!
Released on 2006-12-17, this is was preview of what is to become Milestone 2. Many new features were implemented, e.g. levels that scroll in all directions, levels with multiple sectors, moving platforms, a shortened ice world, and a whole new forest world.
This was a release for the big SuperTux fans. We were asked to make more levels, and to make them more challenging This was our answer. This version had a brand new Bonus Island map, new map features, a new enemy, and some new tiles.
This version featured the built-in editor that was removed from the previous release (0.1.0), new hand-written fonts, and a few bug fixes.
SuperTux Milestone1 aka 0.1.0
Milestone1 was in huge parts the result of the GotM event on happypenguin.org, it contained completely new graphics, lots of new levels, a story and a worldmap.
Flexlay is the editor that was used to build most of the levels and the Worldmap in Milestone1. It provided a few more features than the built in one (zoom, minimap, worldmap support), but requires a few more dependencies including OpenGL.
Released on 2004-03-15, this was a code clean-up version. It featured a level editor and an OpenGL front-end. The menu was improved, and fonts were also remade.
Released on 2003-12-29. The graphics were improved. This version features a menu and internal clean-ups had started.
SuperTux Prior to 0.0.5
The graphics were a bit ugly, but it was already playable and had a Super Mario 1 feel.