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Difference between revisions of "Tiles"

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Interactive tiles are actually just special game objects. This page lists some possible interative tile types.
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#REDIRECT [[Tile]]
 
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* Ice - Like normal tile, but Tux has a harder time speeding up and slowing down on ice
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* Spikes - When Tux lands on a spike he is injured
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* Water - Tux will be able to jump into water and swim around and will also slow down Tux's movement
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* Slime/Mud - Slow down Tux's movement
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* Lava/Fire - Injure Tux
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* Quicksand - Tux could sink slowly in this and be slower than usual
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* Unisolid - This is actually more an attribute than a tile. If Tux jumps, his head (and anything else) can go through it, but Tux can still stand on it ok.
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Latest revision as of 03:03, 26 February 2010