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Revision as of 08:02, 20 March 2006 by (Talk)

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Interactive tiles are actually just special game objects. This page lists some possible interative tile types.

  • Ice - Like normal tile, but Tux has a harder time speeding up and slowing down on ice
  • Spikes - When Tux lands on a spike he is injured
  • Water - Tux will be able to jump into water and swim around and will also slow down Tux's movement
  • Slime/Mud - Slow down Tux's movement
  • Lava/Fire - Injure Tux
  • Quicksand - Tux could sink slowly in this and be slower than usual
  • Semi-Solid - This is actually more an attribute than a tile. If Tux jumps, his head (and anything else) can go through it, but Tux can still stand on it ok.