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Difference between revisions of "Wind"

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The wind object would be something that would be able (or should be able) to push tux slowly back on the ground or really fast when jumping, so there should be the ability to go backwords in the level
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Generally speaking, Wind is a region in a level that influences Tux' speed while he's not standing on solid ground. Wind can be scripted to create e.g. air gushes coming out of pipes or water streams that can be switched on and off. See [[ScriptingWind]] for a detailled description about how to manipulate a Wind object with Squirrel scripts.

Revision as of 15:43, 30 September 2006

SuperTux 0.3.x: This text describes features that can be found in SuperTux 0.3.0 or later

Generally speaking, Wind is a region in a level that influences Tux' speed while he's not standing on solid ground. Wind can be scripted to create e.g. air gushes coming out of pipes or water streams that can be switched on and off. See ScriptingWind for a detailled description about how to manipulate a Wind object with Squirrel scripts.