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Difference between revisions of "Wind"
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Revision as of 15:43, 30 September 2006
Generally speaking, Wind is a region in a level that influences Tux' speed while he's not standing on solid ground. Wind can be scripted to create e.g. air gushes coming out of pipes or water streams that can be switched on and off. See ScriptingWind for a detailled description about how to manipulate a Wind object with Squirrel scripts.