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World 2
From SuperTux
This article contains content that is outdated. It might describe an obsolete concept or a concept that was implemented in a different way.
New Engine Features
- Falling Leaves particle system
- rising lava/water
- moving platforms (branches that move a bit up and down, or logs falling down a waterfall)
- support for cutscenes (done in a lisp file) in a level
- sound triggers in some areas (cuckoo or woodpecker sound in some part of the level)
- sound triggers when touching objects (ripple sound when walking on a steam)
- Rocks that you can carry around to reach higher places
- A bug enemy (or several sorts of bugs?)
- An ant enemy
- A branch enemy (a branch of a big tree that tries to beat tux, or simply moves up/down)
- uneven tiles so you can have some small hills
- Multiple sectors (ie. you can enter tree by walking into some holes)
- (We might experiment with some shadow effects that you get with moving branches?)
- bouncy branch, a branch that makes you bounce very high into the air.