00001 // SuperTux 00002 // Copyright (C) 2009 Ingo Ruhnke <grumbel@gmx.de> 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #ifndef HEADER_SUPERTUX_OBJECT_BONUS_BLOCK_HPP 00018 #define HEADER_SUPERTUX_OBJECT_BONUS_BLOCK_HPP 00019 00020 #include "object/block.hpp" 00021 00022 class BonusBlock : public Block 00023 { 00024 public: 00025 BonusBlock(const Vector& pos, int data); 00026 BonusBlock(const Reader& lisp); 00027 virtual ~BonusBlock(); 00028 HitResponse collision(GameObject& other, const CollisionHit& hit); 00029 00030 void try_open(Player *player); 00031 00032 enum Contents { 00033 CONTENT_COIN, 00034 CONTENT_FIREGROW, 00035 CONTENT_ICEGROW, 00036 CONTENT_STAR, 00037 CONTENT_1UP, 00038 CONTENT_CUSTOM 00039 }; 00040 00041 protected: 00042 virtual void hit(Player& player); 00043 00044 public: 00045 Contents contents; 00046 MovingObject* object; 00047 00048 private: 00049 BonusBlock(const BonusBlock&); 00050 BonusBlock& operator=(const BonusBlock&); 00051 }; 00052 00053 #endif 00054 00055 /* EOF */