src/object/bonus_block.hpp

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00001 //  SuperTux
00002 //  Copyright (C) 2009 Ingo Ruhnke <grumbel@gmx.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #ifndef HEADER_SUPERTUX_OBJECT_BONUS_BLOCK_HPP
00018 #define HEADER_SUPERTUX_OBJECT_BONUS_BLOCK_HPP
00019 
00020 #include "object/block.hpp"
00021 
00022 class BonusBlock : public Block
00023 {
00024 public:
00025   BonusBlock(const Vector& pos, int data);
00026   BonusBlock(const Reader& lisp);
00027   virtual ~BonusBlock();
00028   HitResponse collision(GameObject& other, const CollisionHit& hit);
00029 
00030   void try_open(Player *player);
00031 
00032   enum Contents {
00033     CONTENT_COIN,
00034     CONTENT_FIREGROW,
00035     CONTENT_ICEGROW,
00036     CONTENT_STAR,
00037     CONTENT_1UP,
00038     CONTENT_CUSTOM
00039   };
00040 
00041 protected:
00042   virtual void hit(Player& player);
00043 
00044 public:
00045   Contents contents;
00046   MovingObject* object;
00047 
00048 private:
00049   BonusBlock(const BonusBlock&);
00050   BonusBlock& operator=(const BonusBlock&);
00051 };
00052 
00053 #endif
00054 
00055 /* EOF */

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