SuperTux File List

Here is a list of all files with brief descriptions:
src/main.cpp [code]
src/addon/addon.cpp [code]
src/addon/addon.hpp [code]
src/addon/addon_manager.cpp [code]
src/addon/addon_manager.hpp [code]
src/addon/md5.cpp [code]
src/addon/md5.hpp [code]
src/audio/dummy_sound_source.cpp [code]
src/audio/dummy_sound_source.hpp [code]
src/audio/ogg_sound_file.cpp [code]
src/audio/ogg_sound_file.hpp [code]
src/audio/openal_sound_source.cpp [code]
src/audio/openal_sound_source.hpp [code]
src/audio/sound_error.cpp [code]
src/audio/sound_error.hpp [code]
src/audio/sound_file.cpp [code]
src/audio/sound_file.hpp [code]
src/audio/sound_manager.cpp [code]
src/audio/sound_manager.hpp [code]
src/audio/sound_source.hpp [code]
src/audio/stream_sound_source.cpp [code]
src/audio/stream_sound_source.hpp [code]
src/audio/wav_sound_file.cpp [code]
src/audio/wav_sound_file.hpp [code]
src/badguy/angrystone.cpp [code]
src/badguy/angrystone.hpp [code]
src/badguy/badguy.cpp [code]
src/badguy/badguy.hpp [code]
src/badguy/bomb.cpp [code]
src/badguy/bomb.hpp [code]
src/badguy/bouncing_snowball.cpp [code]
src/badguy/bouncing_snowball.hpp [code]
src/badguy/captainsnowball.cpp [code]
src/badguy/captainsnowball.hpp [code]
src/badguy/crystallo.cpp [code]
src/badguy/crystallo.hpp [code]
src/badguy/dart.cpp [code]
src/badguy/dart.hpp [code]
src/badguy/darttrap.cpp [code]
src/badguy/darttrap.hpp [code]
src/badguy/dispenser.cpp [code]
src/badguy/dispenser.hpp [code]
src/badguy/fish.cpp [code]
src/badguy/fish.hpp [code]
src/badguy/flame.cpp [code]
src/badguy/flame.hpp [code]
src/badguy/flyingsnowball.cpp [code]
src/badguy/flyingsnowball.hpp [code]
src/badguy/ghosttree.cpp [code]
src/badguy/ghosttree.hpp [code]
src/badguy/haywire.cpp [code]
src/badguy/haywire.hpp [code]
src/badguy/igel.cpp [code]
src/badguy/igel.hpp [code]
src/badguy/jumpy.cpp [code]
src/badguy/jumpy.hpp [code]
src/badguy/kamikazesnowball.cpp [code]
src/badguy/kamikazesnowball.hpp [code]
src/badguy/kugelblitz.cpp [code]
src/badguy/kugelblitz.hpp [code]
src/badguy/mole.cpp [code]
src/badguy/mole.hpp [code]
src/badguy/mole_rock.cpp [code]
src/badguy/mole_rock.hpp [code]
src/badguy/mrbomb.cpp [code]
src/badguy/mrbomb.hpp [code]
src/badguy/mriceblock.cpp [code]
src/badguy/mriceblock.hpp [code]
src/badguy/mrtree.cpp [code]
src/badguy/mrtree.hpp [code]
src/badguy/owl.cpp [code]
src/badguy/owl.hpp [code]
src/badguy/plant.cpp [code]
src/badguy/plant.hpp [code]
src/badguy/poisonivy.cpp [code]
src/badguy/poisonivy.hpp [code]
src/badguy/root.cpp [code]
src/badguy/root.hpp [code]
src/badguy/short_fuse.cpp [code]
src/badguy/short_fuse.hpp [code]
src/badguy/skullyhop.cpp [code]
src/badguy/skullyhop.hpp [code]
src/badguy/skydive.cpp [code]
src/badguy/skydive.hpp [code]
src/badguy/smartball.cpp [code]
src/badguy/smartball.hpp [code]
src/badguy/snail.cpp [code]
src/badguy/snail.hpp [code]
src/badguy/snowball.cpp [code]
src/badguy/snowball.hpp [code]
src/badguy/snowman.cpp [code]
src/badguy/snowman.hpp [code]
src/badguy/spidermite.cpp [code]
src/badguy/spidermite.hpp [code]
src/badguy/spiky.cpp [code]
src/badguy/spiky.hpp [code]
src/badguy/sspiky.cpp [code]
src/badguy/sspiky.hpp [code]
src/badguy/stalactite.cpp [code]
src/badguy/stalactite.hpp [code]
src/badguy/stumpy.cpp [code]
src/badguy/stumpy.hpp [code]
src/badguy/toad.cpp [code]
src/badguy/toad.hpp [code]
src/badguy/totem.cpp [code]
src/badguy/totem.hpp [code]
src/badguy/treewillowisp.cpp [code]
src/badguy/treewillowisp.hpp [code]
src/badguy/walking_badguy.cpp [code]
src/badguy/walking_badguy.hpp [code]
src/badguy/walkingleaf.cpp [code]
src/badguy/walkingleaf.hpp [code]
src/badguy/willowisp.cpp [code]
src/badguy/willowisp.hpp [code]
src/badguy/yeti.cpp [code]
src/badguy/yeti.hpp [code]
src/badguy/yeti_stalactite.cpp [code]
src/badguy/yeti_stalactite.hpp [code]
src/badguy/zeekling.cpp [code]
src/badguy/zeekling.hpp [code]
src/control/codecontroller.cpp [code]
src/control/codecontroller.hpp [code]
src/control/controller.cpp [code]
src/control/controller.hpp [code]
src/control/joystickkeyboardcontroller.cpp [code]
src/control/joystickkeyboardcontroller.hpp [code]
src/gui/button.cpp [code]
src/gui/button.hpp [code]
src/gui/button_group.cpp [code]
src/gui/button_group.hpp [code]
src/gui/menu.cpp [code]
src/gui/menu.hpp [code]
src/gui/menu_item.cpp [code]
src/gui/menu_item.hpp [code]
src/gui/menu_manager.cpp [code]
src/gui/menu_manager.hpp [code]
src/gui/mousecursor.cpp [code]
src/gui/mousecursor.hpp [code]
src/lisp/lexer.cpp [code]
src/lisp/lexer.hpp [code]
src/lisp/lisp.cpp [code]
src/lisp/lisp.hpp [code]
src/lisp/list_iterator.cpp [code]
src/lisp/list_iterator.hpp [code]
src/lisp/parser.cpp [code]
src/lisp/parser.hpp [code]
src/lisp/writer.cpp [code]
src/lisp/writer.hpp [code]
src/math/aatriangle.cpp [code]
src/math/aatriangle.hpp [code]
src/math/random_generator.cpp [code]
src/math/random_generator.hpp [code]
src/math/rect.hpp [code]
src/math/rectf.cpp [code]
src/math/rectf.hpp [code]
src/math/size.cpp [code]
src/math/size.hpp [code]
src/math/sizef.cpp [code]
src/math/sizef.hpp [code]
src/math/vector.cpp [code]
src/math/vector.hpp [code]
src/object/ambient_sound.cpp [code]
src/object/ambient_sound.hpp [code]
src/object/anchor_point.cpp [code]
src/object/anchor_point.hpp [code]
src/object/background.cpp [code]
src/object/background.hpp [code]
src/object/bicycle_platform.cpp [code]
src/object/bicycle_platform.hpp [code]
src/object/block.cpp [code]
src/object/block.hpp [code]
src/object/bonus_block.cpp [code]
src/object/bonus_block.hpp [code]
src/object/bouncy_coin.cpp [code]
src/object/bouncy_coin.hpp [code]
src/object/brick.cpp [code]
src/object/brick.hpp [code]
src/object/broken_brick.cpp [code]
src/object/broken_brick.hpp [code]
src/object/bullet.cpp [code]
src/object/bullet.hpp [code]
src/object/camera.cpp [code]
src/object/camera.hpp [code]
src/object/candle.cpp [code]
src/object/candle.hpp [code]
src/object/cloud_particle_system.cpp [code]
src/object/cloud_particle_system.hpp [code]
src/object/coin.cpp [code]
src/object/coin.hpp [code]
src/object/comet_particle_system.cpp [code]
src/object/comet_particle_system.hpp [code]
src/object/decal.cpp [code]
src/object/decal.hpp [code]
src/object/display_effect.cpp [code]
src/object/display_effect.hpp [code]
src/object/electrifier.cpp [code]
src/object/electrifier.hpp [code]
src/object/endsequence.cpp [code]
src/object/endsequence.hpp [code]
src/object/endsequence_fireworks.cpp [code]
src/object/endsequence_fireworks.hpp [code]
src/object/endsequence_walkleft.cpp [code]
src/object/endsequence_walkleft.hpp [code]
src/object/endsequence_walkright.cpp [code]
src/object/endsequence_walkright.hpp [code]
src/object/explosion.cpp [code]
src/object/explosion.hpp [code]
src/object/falling_coin.cpp [code]
src/object/falling_coin.hpp [code]
src/object/firefly.cpp [code]
src/object/firefly.hpp [code]
src/object/fireworks.cpp [code]
src/object/fireworks.hpp [code]
src/object/floating_image.cpp [code]
src/object/floating_image.hpp [code]
src/object/floating_text.cpp [code]
src/object/floating_text.hpp [code]
src/object/flower.cpp [code]
src/object/flower.hpp [code]
src/object/ghost_particle_system.cpp [code]
src/object/ghost_particle_system.hpp [code]
src/object/gradient.cpp [code]
src/object/gradient.hpp [code]
src/object/growup.cpp [code]
src/object/growup.hpp [code]
src/object/hurting_platform.cpp [code]
src/object/hurting_platform.hpp [code]
src/object/icecrusher.cpp [code]
src/object/icecrusher.hpp [code]
src/object/infoblock.cpp [code]
src/object/infoblock.hpp [code]
src/object/invisible_block.cpp [code]
src/object/invisible_block.hpp [code]
src/object/invisible_wall.cpp [code]
src/object/invisible_wall.hpp [code]
src/object/ispy.cpp [code]
src/object/ispy.hpp [code]
src/object/lantern.cpp [code]
src/object/lantern.hpp [code]
src/object/level_time.cpp [code]
src/object/level_time.hpp [code]
src/object/light.cpp [code]
src/object/light.hpp [code]
src/object/magicblock.cpp [code]
src/object/magicblock.hpp [code]
src/object/moving_sprite.cpp [code]
src/object/moving_sprite.hpp [code]
src/object/oneup.cpp [code]
src/object/oneup.hpp [code]
src/object/particles.cpp [code]
src/object/particles.hpp [code]
src/object/particlesystem.cpp [code]
src/object/particlesystem.hpp [code]
src/object/particlesystem_interactive.cpp [code]
src/object/particlesystem_interactive.hpp [code]
src/object/path.cpp [code]
src/object/path.hpp [code]
src/object/path_walker.cpp [code]
src/object/path_walker.hpp [code]
src/object/platform.cpp [code]
src/object/platform.hpp [code]
src/object/player.cpp [code]
src/object/player.hpp [code]
src/object/pneumatic_platform.cpp [code]
src/object/pneumatic_platform.hpp [code]
src/object/portable.hpp [code]
src/object/powerup.cpp [code]
src/object/powerup.hpp [code]
src/object/pulsing_light.cpp [code]
src/object/pulsing_light.hpp [code]
src/object/pushbutton.cpp [code]
src/object/pushbutton.hpp [code]
src/object/rain_particle_system.cpp [code]
src/object/rain_particle_system.hpp [code]
src/object/rainsplash.cpp [code]
src/object/rainsplash.hpp [code]
src/object/rock.cpp [code]
src/object/rock.hpp [code]
src/object/scripted_object.cpp [code]
src/object/scripted_object.hpp [code]
src/object/skull_tile.cpp [code]
src/object/skull_tile.hpp [code]
src/object/smoke_cloud.cpp [code]
src/object/smoke_cloud.hpp [code]
src/object/snow_particle_system.cpp [code]
src/object/snow_particle_system.hpp [code]
src/object/specialriser.cpp [code]
src/object/specialriser.hpp [code]
src/object/spotlight.cpp [code]
src/object/spotlight.hpp [code]
src/object/sprite_particle.cpp [code]
src/object/sprite_particle.hpp [code]
src/object/star.cpp [code]
src/object/star.hpp [code]
src/object/text_object.cpp [code]
src/object/text_object.hpp [code]
src/object/thunderstorm.cpp [code]
src/object/thunderstorm.hpp [code]
src/object/tilemap.cpp [code]
src/object/tilemap.hpp [code]
src/object/trampoline.cpp [code]
src/object/trampoline.hpp [code]
src/object/unstable_tile.cpp [code]
src/object/unstable_tile.hpp [code]
src/object/weak_block.cpp [code]
src/object/weak_block.hpp [code]
src/object/wind.cpp [code]
src/object/wind.hpp [code]
src/physfs/ifile_stream.cpp [code]
src/physfs/ifile_stream.hpp [code]
src/physfs/ifile_streambuf.cpp [code]
src/physfs/ifile_streambuf.hpp [code]
src/physfs/ofile_stream.cpp [code]
src/physfs/ofile_stream.hpp [code]
src/physfs/ofile_streambuf.cpp [code]
src/physfs/ofile_streambuf.hpp [code]
src/physfs/physfs_file_system.cpp [code]
src/physfs/physfs_file_system.hpp [code]
src/physfs/physfs_sdl.cpp [code]
src/physfs/physfs_sdl.hpp [code]
src/scripting/ambient_sound.hpp [code]
src/scripting/anchor_points.hpp [code]
src/scripting/camera.cpp [code]
src/scripting/camera.hpp [code]
src/scripting/candle.cpp [code]
src/scripting/candle.hpp [code]
src/scripting/display_effect.hpp [code]
src/scripting/floating_image.cpp [code]
src/scripting/floating_image.hpp [code]
src/scripting/functions.cpp [code]
src/scripting/functions.hpp [code]
src/scripting/level.cpp [code]
src/scripting/level.hpp [code]
src/scripting/level_time.cpp [code]
src/scripting/level_time.hpp [code]
src/scripting/platform.cpp [code]
src/scripting/platform.hpp [code]
src/scripting/player.hpp [code]
src/scripting/scripted_object.hpp [code]
src/scripting/serialize.cpp [code]
src/scripting/serialize.hpp [code]
src/scripting/squirrel_error.cpp [code]
src/scripting/squirrel_error.hpp [code]
src/scripting/squirrel_util.cpp [code]
src/scripting/squirrel_util.hpp [code]
src/scripting/ssector.hpp [code]
src/scripting/text.hpp [code]
src/scripting/thread_queue.cpp [code]
src/scripting/thread_queue.hpp [code]
src/scripting/thunderstorm.cpp [code]
src/scripting/thunderstorm.hpp [code]
src/scripting/tilemap.cpp [code]
src/scripting/tilemap.hpp [code]
src/scripting/time_scheduler.cpp [code]
src/scripting/time_scheduler.hpp [code]
src/scripting/willowisp.hpp [code]
src/scripting/wind.cpp [code]
src/scripting/wind.hpp [code]
src/scripting/wrapper.cpp [code]
src/scripting/wrapper.hpp [code]
src/scripting/wrapper.interface.hpp [code]
src/sprite/sprite.cpp [code]
src/sprite/sprite.hpp [code]
src/sprite/sprite_data.cpp [code]
src/sprite/sprite_data.hpp [code]
src/sprite/sprite_manager.cpp [code]
src/sprite/sprite_manager.hpp [code]
src/sprite/sprite_ptr.hpp [code]
src/supertux/collision.cpp [code]
src/supertux/collision.hpp [code]
src/supertux/collision_hit.hpp [code]
src/supertux/colorscheme.cpp [code]
src/supertux/console.cpp [code]
src/supertux/console.hpp [code]
src/supertux/constants.hpp [code]
src/supertux/direction.cpp [code]
src/supertux/direction.hpp [code]
src/supertux/fadeout.cpp [code]
src/supertux/fadeout.hpp [code]
src/supertux/flip_level_transformer.cpp [code]
src/supertux/flip_level_transformer.hpp [code]
src/supertux/game_object.cpp [code]
src/supertux/game_object.hpp [code]
src/supertux/game_session.cpp [code]
src/supertux/game_session.hpp [code]
src/supertux/gameconfig.cpp [code]
src/supertux/gameconfig.hpp [code]
src/supertux/globals.cpp [code]
src/supertux/globals.hpp [code]
src/supertux/info_box.cpp [code]
src/supertux/info_box.hpp [code]
src/supertux/info_box_line.cpp [code]
src/supertux/info_box_line.hpp [code]
src/supertux/level.cpp [code]
src/supertux/level.hpp [code]
src/supertux/level_transformer.cpp [code]
src/supertux/level_transformer.hpp [code]
src/supertux/levelintro.cpp [code]
src/supertux/levelintro.hpp [code]
src/supertux/main.cpp [code]
src/supertux/main.hpp [code]
src/supertux/moving_object.cpp [code]
src/supertux/moving_object.hpp [code]
src/supertux/object_factory.cpp [code]
src/supertux/object_factory.hpp [code]
src/supertux/object_remove_listener.hpp [code]
src/supertux/physic.cpp [code]
src/supertux/physic.hpp [code]
src/supertux/player_status.cpp [code]
src/supertux/player_status.hpp [code]
src/supertux/resources.cpp [code]
src/supertux/resources.hpp [code]
src/supertux/screen.hpp [code]
src/supertux/screen_fade.hpp [code]
src/supertux/screen_manager.cpp [code]
src/supertux/screen_manager.hpp [code]
src/supertux/script_interface.hpp [code]
src/supertux/sector.cpp [code]
src/supertux/sector.hpp [code]
src/supertux/shrinkfade.cpp [code]
src/supertux/shrinkfade.hpp [code]
src/supertux/spawn_point.cpp [code]
src/supertux/spawn_point.hpp [code]
src/supertux/statistics.cpp [code]
src/supertux/statistics.hpp [code]
src/supertux/textscroller.cpp [code]
src/supertux/textscroller.hpp [code]
src/supertux/tile.cpp [code]
src/supertux/tile.hpp [code]
src/supertux/tile_manager.cpp [code]
src/supertux/tile_manager.hpp [code]
src/supertux/tile_set.cpp [code]
src/supertux/tile_set.hpp [code]
src/supertux/tile_set_parser.cpp [code]
src/supertux/tile_set_parser.hpp [code]
src/supertux/timer.cpp [code]
src/supertux/timer.hpp [code]
src/supertux/title_screen.cpp [code]
src/supertux/title_screen.hpp [code]
src/supertux/world.cpp [code]
src/supertux/world.hpp [code]
src/supertux/menu/addon_menu.cpp [code]
src/supertux/menu/addon_menu.hpp [code]
src/supertux/menu/contrib_menu.cpp [code]
src/supertux/menu/contrib_menu.hpp [code]
src/supertux/menu/contrib_world_menu.cpp [code]
src/supertux/menu/contrib_world_menu.hpp [code]
src/supertux/menu/game_menu.cpp [code]
src/supertux/menu/game_menu.hpp [code]
src/supertux/menu/joystick_menu.cpp [code]
src/supertux/menu/joystick_menu.hpp [code]
src/supertux/menu/keyboard_menu.cpp [code]
src/supertux/menu/keyboard_menu.hpp [code]
src/supertux/menu/language_menu.cpp [code]
src/supertux/menu/language_menu.hpp [code]
src/supertux/menu/main_menu.cpp [code]
src/supertux/menu/main_menu.hpp [code]
src/supertux/menu/menu_storage.cpp [code]
src/supertux/menu/menu_storage.hpp [code]
src/supertux/menu/options_menu.cpp [code]
src/supertux/menu/options_menu.hpp [code]
src/supertux/menu/profile_menu.cpp [code]
src/supertux/menu/profile_menu.hpp [code]
src/supertux/menu/worldmap_menu.cpp [code]
src/supertux/menu/worldmap_menu.hpp [code]
src/tinygettext/findlocale.cpp [code]
src/tinygettext/findlocale.hpp [code]
src/tinygettext/tinygettext.cpp [code]
src/tinygettext/tinygettext.hpp [code]
src/trigger/climbable.cpp [code]
src/trigger/climbable.hpp [code]
src/trigger/door.cpp [code]
src/trigger/door.hpp [code]
src/trigger/scripttrigger.cpp [code]
src/trigger/scripttrigger.hpp [code]
src/trigger/secretarea_trigger.cpp [code]
src/trigger/secretarea_trigger.hpp [code]
src/trigger/sequence_trigger.cpp [code]
src/trigger/sequence_trigger.hpp [code]
src/trigger/switch.cpp [code]
src/trigger/switch.hpp [code]
src/trigger/trigger_base.cpp [code]
src/trigger/trigger_base.hpp [code]
src/util/currenton.hpp [code]
src/util/file_system.cpp [code]
src/util/file_system.hpp [code]
src/util/gettext.hpp [code]
src/util/log.cpp [code]
src/util/log.hpp [code]
src/util/obstackpp.hpp [code]
src/util/reader.cpp [code]
src/util/reader.hpp [code]
src/util/reader_fwd.hpp [code]
src/util/ref.hpp [code]
src/util/refcounter.hpp [code]
src/util/string_util.cpp [code]
src/util/string_util.hpp [code]
src/util/utf8_iterator.cpp [code]
src/util/utf8_iterator.hpp [code]
src/util/writer.hpp [code]
src/util/writer_fwd.hpp [code]
src/video/color.cpp [code]
src/video/color.hpp [code]
src/video/drawing_context.cpp [code]
src/video/drawing_context.hpp [code]
src/video/drawing_request.hpp [code]
src/video/font.cpp [code]
src/video/font.hpp [code]
src/video/font_ptr.hpp [code]
src/video/glutil.hpp [code]
src/video/lightmap.hpp [code]
src/video/renderer.cpp [code]
src/video/renderer.hpp [code]
src/video/sdl_surface_ptr.hpp [code]
src/video/surface.cpp [code]
src/video/surface.hpp [code]
src/video/surface_data.hpp [code]
src/video/surface_ptr.hpp [code]
src/video/texture.hpp [code]
src/video/texture_manager.cpp [code]
src/video/texture_manager.hpp [code]
src/video/texture_ptr.hpp [code]
src/video/video_systems.cpp [code]
src/video/video_systems.hpp [code]
src/video/gl/gl_lightmap.cpp [code]
src/video/gl/gl_lightmap.hpp [code]
src/video/gl/gl_renderer.cpp [code]
src/video/gl/gl_renderer.hpp [code]
src/video/gl/gl_surface_data.hpp [code]
src/video/gl/gl_texture.cpp [code]
src/video/gl/gl_texture.hpp [code]
src/video/sdl/sdl_lightmap.cpp [code]
src/video/sdl/sdl_lightmap.hpp [code]
src/video/sdl/sdl_renderer.cpp [code]
src/video/sdl/sdl_renderer.hpp [code]
src/video/sdl/sdl_surface_data.hpp [code]
src/video/sdl/sdl_texture.cpp [code]
src/video/sdl/sdl_texture.hpp [code]
src/worldmap/direction.cpp [code]
src/worldmap/direction.hpp [code]
src/worldmap/level.cpp [code]
src/worldmap/level.hpp [code]
src/worldmap/spawn_point.cpp [code]
src/worldmap/spawn_point.hpp [code]
src/worldmap/special_tile.cpp [code]
src/worldmap/special_tile.hpp [code]
src/worldmap/sprite_change.cpp [code]
src/worldmap/sprite_change.hpp [code]
src/worldmap/teleporter.cpp [code]
src/worldmap/teleporter.hpp [code]
src/worldmap/tux.cpp [code]
src/worldmap/tux.hpp [code]
src/worldmap/worldmap.cpp [code]
src/worldmap/worldmap.hpp [code]

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