00001 // SuperTux 00002 // Copyright (C) 2006 Matthias Braun <matze@braunis.de> 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #ifndef HEADER_SUPERTUX_OBJECT_BOUNCY_COIN_HPP 00018 #define HEADER_SUPERTUX_OBJECT_BOUNCY_COIN_HPP 00019 00020 #include <memory> 00021 00022 #include "math/vector.hpp" 00023 #include "sprite/sprite_ptr.hpp" 00024 #include "supertux/game_object.hpp" 00025 #include "supertux/timer.hpp" 00026 #include "video/color.hpp" 00027 00028 class Sprite; 00029 00030 class BouncyCoin : public GameObject 00031 { 00032 public: 00033 BouncyCoin(const Vector& pos, bool emerge=false); 00034 ~BouncyCoin(); 00035 virtual void update(float elapsed_time); 00036 virtual void draw(DrawingContext& context); 00037 00038 private: 00039 SpritePtr sprite; 00040 Vector position; 00041 Timer timer; 00042 float emerge_distance; 00043 00044 private: 00045 BouncyCoin(const BouncyCoin&); 00046 BouncyCoin& operator=(const BouncyCoin&); 00047 }; 00048 00049 #endif 00050 00051 /* EOF */