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Background Member List
This is the complete list of members for
Background
, including all inherited members.
add_remove_listener
(ObjectRemoveListener *listener)
GameObject
Alignment
enum name
Background
[private]
alignment
Background
[private]
Background
()
Background
Background
(const Reader &reader)
Background
BOTTOM_ALIGNMENT
enum value
Background
[private]
del_remove_listener
(ObjectRemoveListener *listener)
GameObject
draw
(DrawingContext &context)
Background
[virtual]
draw_image
(DrawingContext &context, const Vector &pos)
Background
GameObject
()
GameObject
GameObject
(const GameObject &rhs)
GameObject
get_image
() const
Background
[inline]
get_name
() const
GameObject
[inline]
get_speed
() const
Background
[inline]
image
Background
[private]
image_bottom
Background
[private]
image_top
Background
[private]
imagefile
Background
[private]
imagefile_bottom
Background
[private]
imagefile_top
Background
[private]
is_valid
() const
GameObject
[inline]
layer
Background
[private]
LEFT_ALIGNMENT
enum value
Background
[private]
name
GameObject
[protected]
NO_ALIGNMENT
enum value
Background
[private]
pos
Background
[private]
ref
()
RefCounter
[inline]
RefCounter
()
RefCounter
[inline]
remove_me
()
GameObject
[inline]
RIGHT_ALIGNMENT
enum value
Background
[private]
scroll_offset
Background
[private]
scroll_speed
Background
[private]
set_image
(const std::string &name, float bkgd_speed)
Background
speed
Background
[private]
speed_y
Background
[private]
TOP_ALIGNMENT
enum value
Background
[private]
unref
()
RefCounter
[inline]
update
(float elapsed_time)
Background
[virtual]
~Background
()
Background
[virtual]
~GameObject
()
GameObject
[virtual]
~RefCounter
()
RefCounter
[inline, protected, virtual]
Generated on Mon Jun 9 03:38:28 2014 for SuperTux by
1.5.1