add_remove_listener(ObjectRemoveListener *listener) | GameObject | |
AUTOSCROLL enum value | Camera | |
autoscroll_path | Camera | [private] |
autoscroll_walker | Camera | [private] |
cached_translation | Camera | [private] |
Camera(Sector *sector, std::string name="") | Camera | |
Camera(const Camera &) | Camera | [private] |
CameraMode enum name | Camera | |
changetime | Camera | [private] |
config | Camera | [private] |
del_remove_listener(ObjectRemoveListener *listener) | GameObject | |
draw(DrawingContext &) | Camera | [virtual] |
expose(HSQUIRRELVM vm, SQInteger table_idx) | Camera | [virtual] |
GameObject() | GameObject | |
GameObject(const GameObject &rhs) | GameObject | |
get_center() const | Camera | |
get_name() const | GameObject | [inline] |
get_translation() const | Camera | |
is_valid() const | GameObject | [inline] |
keep_in_bounds(Vector &vector) | Camera | [private] |
LOOKAHEAD_LEFT enum value | Camera | [private] |
lookahead_mode | Camera | [private] |
LOOKAHEAD_NONE enum value | Camera | [private] |
lookahead_pos | Camera | [private] |
LOOKAHEAD_RIGHT enum value | Camera | [private] |
LookaheadMode enum name | Camera | [private] |
MANUAL enum value | Camera | |
mode | Camera | |
name | GameObject | [protected] |
NORMAL enum value | Camera | |
operator=(const Camera &) | Camera | [private] |
parse(const Reader &reader) | Camera | |
peek_pos | Camera | [private] |
ref() | RefCounter | [inline] |
RefCounter() | RefCounter | [inline] |
reload_config() | Camera | |
remove_me() | GameObject | [inline] |
reset(const Vector &tuxpos) | Camera | |
scroll_from | Camera | [private] |
scroll_goal | Camera | [private] |
scroll_to(const Vector &goal, float scrolltime) | Camera | |
scroll_to_pos | Camera | [private] |
scrollspeed | Camera | [private] |
SCROLLTO enum value | Camera | |
sector | Camera | [private] |
set_scrolling(int scroll_x, int scroll_y) | Camera | [inline] |
shake(float speed, float x, float y) | Camera | |
shake() | Camera | [private] |
shakedepth_x | Camera | [private] |
shakedepth_y | Camera | [private] |
shakespeed | Camera | [private] |
shaketimer | Camera | [private] |
translation | Camera | [private] |
unexpose(HSQUIRRELVM vm, SQInteger table_idx) | Camera | [virtual] |
unref() | RefCounter | [inline] |
update(float elapsed_time) | Camera | [virtual] |
update_scroll_autoscroll(float elapsed_time) | Camera | [private] |
update_scroll_normal(float elapsed_time) | Camera | [private] |
update_scroll_to(float elapsed_time) | Camera | [private] |
~Camera() | Camera | [virtual] |
~GameObject() | GameObject | [virtual] |
~RefCounter() | RefCounter | [inline, protected, virtual] |
~ScriptInterface() | ScriptInterface | [inline, virtual] |