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EndSequence Member List
This is the complete list of members for
EndSequence
, including all inherited members.
add_remove_listener
(ObjectRemoveListener *listener)
GameObject
del_remove_listener
(ObjectRemoveListener *listener)
GameObject
draw
(DrawingContext &context)
EndSequence
[virtual]
end_sequence_controller
EndSequence
[protected]
EndSequence
()
EndSequence
EndSequence
(const EndSequence &)
EndSequence
[private]
GameObject
()
GameObject
GameObject
(const GameObject &rhs)
GameObject
get_name
() const
GameObject
[inline]
is_done
()
EndSequence
is_tux_stopped
()
EndSequence
is_valid
() const
GameObject
[inline]
isdone
EndSequence
[protected]
isrunning
EndSequence
[protected]
name
GameObject
[protected]
operator=
(const EndSequence &)
EndSequence
[private]
ref
()
RefCounter
[inline]
RefCounter
()
RefCounter
[inline]
remove_me
()
GameObject
[inline]
running
(float elapsed_time)
EndSequence
[protected, virtual]
start
()
EndSequence
starting
()
EndSequence
[protected, virtual]
stop
()
EndSequence
stop_tux
()
EndSequence
stopping
()
EndSequence
[protected, virtual]
tux_may_walk
EndSequence
[protected]
unref
()
RefCounter
[inline]
update
(float elapsed_time)
EndSequence
[virtual]
~EndSequence
()
EndSequence
[virtual]
~GameObject
()
GameObject
[virtual]
~RefCounter
()
RefCounter
[inline, protected, virtual]
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