accum_time | FadeOut | [private] |
color | FadeOut | [private] |
done() | FadeOut | [virtual] |
draw(DrawingContext &context) | FadeOut | [virtual] |
fade_time | FadeOut | [private] |
FadeOut(float fade_time, Color dest_color=Color(0, 0, 0)) | FadeOut | |
update(float elapsed_time) | FadeOut | [virtual] |
~FadeOut() | FadeOut | [virtual] |
~ScreenFade() | ScreenFade | [inline, virtual] |