do_draw() | GLLightmap | [virtual] |
draw_filled_rect(const DrawingRequest &request) | GLLightmap | [virtual] |
draw_gradient(const DrawingRequest &request) | GLLightmap | [virtual] |
draw_surface(const DrawingRequest &request) | GLLightmap | [virtual] |
draw_surface_part(const DrawingRequest &request) | GLLightmap | [virtual] |
draw_text(const DrawingRequest &request) | GLLightmap | |
end_draw() | GLLightmap | [virtual] |
get_light(const DrawingRequest &request) const | GLLightmap | [virtual] |
GLLightmap() | GLLightmap | |
GLLightmap(const GLLightmap &) | GLLightmap | [private] |
lightmap | GLLightmap | [private] |
LIGHTMAP_DIV | GLLightmap | [private, static] |
lightmap_height | GLLightmap | [private] |
lightmap_uv_bottom | GLLightmap | [private] |
lightmap_uv_right | GLLightmap | [private] |
lightmap_width | GLLightmap | [private] |
old_viewport | GLLightmap | [private] |
operator=(const GLLightmap &) | GLLightmap | [private] |
screen | GLLightmap | [private] |
start_draw(const Color &ambient_color) | GLLightmap | [virtual] |
~GLLightmap() | GLLightmap | |
~Lightmap() | Lightmap | [inline, virtual] |