| get_handle() const | GLTexture | [inline] |
| get_image_height() const | GLTexture | [inline, virtual] |
| get_image_width() const | GLTexture | [inline, virtual] |
| get_texture_height() const | GLTexture | [inline, virtual] |
| get_texture_width() const | GLTexture | [inline, virtual] |
| GLTexture(unsigned int width, unsigned int height) | GLTexture | |
| GLTexture(SDL_Surface *image) | GLTexture | |
| handle | GLTexture | [protected] |
| image_height | GLTexture | [protected] |
| image_width | GLTexture | [protected] |
| set_handle(GLuint handle) | GLTexture | [inline] |
| set_image_height(unsigned int height) | GLTexture | [inline] |
| set_image_width(unsigned int width) | GLTexture | [inline] |
| set_texture_params() | GLTexture | [private] |
| Texture() | Texture | [inline] |
| texture_height | GLTexture | [protected] |
| texture_width | GLTexture | [protected] |
| ~GLTexture() | GLTexture | |
| ~Texture() | Texture | [inline, virtual] |
1.5.1