add_remove_listener(ObjectRemoveListener *listener) | GameObject | |
del_remove_listener(ObjectRemoveListener *listener) | GameObject | |
draw(DrawingContext &context) | LevelTime | [virtual] |
expose(HSQUIRRELVM vm, SQInteger table_idx) | LevelTime | [virtual] |
GameObject() | GameObject | |
GameObject(const GameObject &rhs) | GameObject | |
get_name() const | GameObject | [inline] |
get_time() | LevelTime | |
is_valid() const | GameObject | [inline] |
LevelTime(const Reader &reader) | LevelTime | |
name | GameObject | [protected] |
ref() | RefCounter | [inline] |
RefCounter() | RefCounter | [inline] |
remove_me() | GameObject | [inline] |
running | LevelTime | [private] |
set_time(float time_left) | LevelTime | |
start() | LevelTime | |
stop() | LevelTime | |
text_color | LevelTime | [private, static] |
time_left | LevelTime | [private] |
time_surface | LevelTime | [private] |
unexpose(HSQUIRRELVM vm, SQInteger table_idx) | LevelTime | [virtual] |
unref() | RefCounter | [inline] |
update(float elapsed_time) | LevelTime | [virtual] |
~GameObject() | GameObject | [virtual] |
~RefCounter() | RefCounter | [inline, protected, virtual] |
~ScriptInterface() | ScriptInterface | [inline, virtual] |