Light Member List

This is the complete list of members for Light, including all inherited members.

add_remove_listener(ObjectRemoveListener *listener)GameObject
colorLight [protected]
del_remove_listener(ObjectRemoveListener *listener)GameObject
draw(DrawingContext &context)Light [virtual]
GameObject()GameObject
GameObject(const GameObject &rhs)GameObject
get_name() constGameObject [inline]
is_valid() constGameObject [inline]
Light(const Vector &center, const Color &color=Color(1.0, 1.0, 1.0, 1.0))Light
nameGameObject [protected]
positionLight [protected]
ref()RefCounter [inline]
RefCounter()RefCounter [inline]
remove_me()GameObject [inline]
spriteLight [protected]
unref()RefCounter [inline]
update(float elapsed_time)Light [virtual]
~GameObject()GameObject [virtual]
~Light()Light [virtual]
~RefCounter()RefCounter [inline, protected, virtual]


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