| add_remove_listener(ObjectRemoveListener *listener) | GameObject | |
| del_remove_listener(ObjectRemoveListener *listener) | GameObject | |
| draw(DrawingContext &context) | ParticleSystem | [virtual] |
| GameObject() | GameObject | |
| GameObject(const GameObject &rhs) | GameObject | |
| get_name() const | GameObject | [inline] |
| is_valid() const | GameObject | [inline] |
| max_particle_size | ParticleSystem | [protected] |
| name | GameObject | [protected] |
| particles | ParticleSystem | [protected] |
| ParticleSystem(float max_particle_size=60) | ParticleSystem | |
| ref() | RefCounter | [inline] |
| RefCounter() | RefCounter | [inline] |
| remove_me() | GameObject | [inline] |
| unref() | RefCounter | [inline] |
| update(float elapsed_time)=0 | GameObject | [pure virtual] |
| virtual_height | ParticleSystem | [protected] |
| virtual_width | ParticleSystem | [protected] |
| z_pos | ParticleSystem | [protected] |
| ~GameObject() | GameObject | [virtual] |
| ~ParticleSystem() | ParticleSystem | [virtual] |
| ~RefCounter() | RefCounter | [inline, protected, virtual] |
1.5.1