ParticleSystem_Interactive Member List

This is the complete list of members for ParticleSystem_Interactive, including all inherited members.

add_remove_listener(ObjectRemoveListener *listener)GameObject
collision(Particle *particle, Vector movement)ParticleSystem_Interactive [protected]
del_remove_listener(ObjectRemoveListener *listener)GameObject
draw(DrawingContext &context)ParticleSystem_Interactive [virtual]
GameObject()GameObject
GameObject(const GameObject &rhs)GameObject
get_name() constGameObject [inline]
is_valid() constGameObject [inline]
nameGameObject [protected]
particlesParticleSystem_Interactive [protected]
ParticleSystem_Interactive()ParticleSystem_Interactive
ref()RefCounter [inline]
RefCounter()RefCounter [inline]
remove_me()GameObject [inline]
unref()RefCounter [inline]
update(float elapsed_time)=0GameObject [pure virtual]
virtual_heightParticleSystem_Interactive [protected]
virtual_widthParticleSystem_Interactive [protected]
z_posParticleSystem_Interactive [protected]
~GameObject()GameObject [virtual]
~ParticleSystem_Interactive()ParticleSystem_Interactive [virtual]
~RefCounter()RefCounter [inline, protected, virtual]


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