accel | Particles | [private] |
add_remove_listener(ObjectRemoveListener *listener) | GameObject | |
color | Particles | [private] |
del_remove_listener(ObjectRemoveListener *listener) | GameObject | |
draw(DrawingContext &context) | Particles | [virtual] |
drawing_layer | Particles | [private] |
GameObject() | GameObject | |
GameObject(const GameObject &rhs) | GameObject | |
get_name() const | GameObject | [inline] |
is_valid() const | GameObject | [inline] |
live_forever | Particles | [private] |
name | GameObject | [protected] |
Particles(const Vector &epicenter, int min_angle, int max_angle, const Vector &initial_velocity, const Vector &acceleration, int number, Color color, int size, float life_time, int drawing_layer) | Particles | |
particles | Particles | [private] |
ref() | RefCounter | [inline] |
RefCounter() | RefCounter | [inline] |
remove_me() | GameObject | [inline] |
size | Particles | [private] |
timer | Particles | [private] |
unref() | RefCounter | [inline] |
update(float elapsed_time) | Particles | [virtual] |
~GameObject() | GameObject | [virtual] |
~Particles() | Particles | |
~RefCounter() | RefCounter | [inline, protected, virtual] |