ax | Physic | [private] |
ay | Physic | [private] |
enable_gravity(bool gravity_enabled) | Physic | |
get_acceleration() const | Physic | |
get_acceleration_x() const | Physic | |
get_acceleration_y() const | Physic | |
get_movement(float elapsed_time) | Physic | |
get_velocity() const | Physic | |
get_velocity_x() const | Physic | |
get_velocity_y() const | Physic | |
gravity_enabled() const | Physic | |
gravity_enabled_flag | Physic | [private] |
gravity_modifier | Physic | [private] |
inverse_velocity_x() | Physic | |
inverse_velocity_y() | Physic | |
Physic() | Physic | |
reset() | Physic | |
set_acceleration(float ax, float ay) | Physic | |
set_acceleration_x(float ax) | Physic | |
set_acceleration_y(float ay) | Physic | |
set_gravity_modifier(float gravity) | Physic | |
set_velocity(float vx, float vy) | Physic | |
set_velocity(const Vector &vector) | Physic | |
set_velocity_x(float vx) | Physic | |
set_velocity_y(float vy) | Physic | |
vx | Physic | [private] |
vy | Physic | [private] |
~Physic() | Physic |