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RainParticleSystem Member List
This is the complete list of members for
RainParticleSystem
, including all inherited members.
add_remove_listener
(ObjectRemoveListener *listener)
GameObject
collision
(Particle *particle, Vector movement)
ParticleSystem_Interactive
[protected]
del_remove_listener
(ObjectRemoveListener *listener)
GameObject
draw
(DrawingContext &context)
ParticleSystem_Interactive
[virtual]
GameObject
()
GameObject
GameObject
(const GameObject &rhs)
GameObject
get_name
() const
GameObject
[inline]
is_valid
() const
GameObject
[inline]
name
GameObject
[protected]
operator=
(const RainParticleSystem &)
RainParticleSystem
[private]
parse
(const Reader &lisp)
RainParticleSystem
particles
ParticleSystem_Interactive
[protected]
ParticleSystem_Interactive
()
ParticleSystem_Interactive
rainimages
RainParticleSystem
[private]
RainParticleSystem
()
RainParticleSystem
RainParticleSystem
(const RainParticleSystem &)
RainParticleSystem
[private]
ref
()
RefCounter
[inline]
RefCounter
()
RefCounter
[inline]
remove_me
()
GameObject
[inline]
type
() const
RainParticleSystem
[inline]
unref
()
RefCounter
[inline]
update
(float elapsed_time)
RainParticleSystem
[virtual]
virtual_height
ParticleSystem_Interactive
[protected]
virtual_width
ParticleSystem_Interactive
[protected]
z_pos
ParticleSystem_Interactive
[protected]
~GameObject
()
GameObject
[virtual]
~ParticleSystem_Interactive
()
ParticleSystem_Interactive
[virtual]
~RainParticleSystem
()
RainParticleSystem
[virtual]
~RefCounter
()
RefCounter
[inline, protected, virtual]
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