blue_channel | SDLLightmap | [private] |
denominator | SDLLightmap | [private] |
do_draw() | SDLLightmap | [virtual] |
draw_filled_rect(const DrawingRequest &request) | SDLLightmap | [virtual] |
draw_gradient(const DrawingRequest &request) | SDLLightmap | [virtual] |
draw_surface(const DrawingRequest &request) | SDLLightmap | [virtual] |
draw_surface_part(const DrawingRequest &request) | SDLLightmap | [virtual] |
draw_text(const DrawingRequest &request) | SDLLightmap | |
end_draw() | SDLLightmap | [virtual] |
get_light(const DrawingRequest &request) const | SDLLightmap | [virtual] |
green_channel | SDLLightmap | [private] |
height | SDLLightmap | [private] |
light_blit(SDL_Surface *src, SDL_Rect *src_rect, int dstx, int dsty) | SDLLightmap | [private] |
LIGHTMAP_DIV | SDLLightmap | [private] |
numerator | SDLLightmap | [private] |
operator=(const SDLLightmap &) | SDLLightmap | [private] |
red_channel | SDLLightmap | [private] |
screen | SDLLightmap | [private] |
SDLLightmap() | SDLLightmap | |
SDLLightmap(const SDLLightmap &) | SDLLightmap | [private] |
start_draw(const Color &ambient_color) | SDLLightmap | [virtual] |
width | SDLLightmap | [private] |
~Lightmap() | Lightmap | [inline, virtual] |
~SDLLightmap() | SDLLightmap |