| accum_time | ShrinkFade | [private] |
| dest | ShrinkFade | [private] |
| done() | ShrinkFade | [virtual] |
| draw(DrawingContext &context) | ShrinkFade | [virtual] |
| fade_time | ShrinkFade | [private] |
| ShrinkFade(const Vector &point, float fade_time) | ShrinkFade | |
| speedbottom | ShrinkFade | [private] |
| speedleft | ShrinkFade | [private] |
| speedright | ShrinkFade | [private] |
| speedtop | ShrinkFade | [private] |
| update(float elapsed_time) | ShrinkFade | [virtual] |
| ~ScreenFade() | ScreenFade | [inline, virtual] |
| ~ShrinkFade() | ShrinkFade | [virtual] |
1.5.1