action | Sprite | [private] |
angle | Sprite | [private] |
animation_done() | Sprite | |
animation_loops | Sprite | [private] |
blend | Sprite | [private] |
clone() const | Sprite | |
color | Sprite | [private] |
data | Sprite | [private] |
draw(DrawingContext &context, const Vector &pos, int layer, DrawingEffect effect=NO_EFFECT) | Sprite | |
draw_part(DrawingContext &context, const Vector &source, const Vector &size, const Vector &pos, int layer) | Sprite | |
frame | Sprite | [private] |
frameidx | Sprite | [private] |
get_action() const | Sprite | [inline] |
get_angle() const | Sprite | |
get_blend() const | Sprite | |
get_color() const | Sprite | |
get_current_hitbox() const | Sprite | |
get_current_hitbox_height() const | Sprite | |
get_current_hitbox_width() const | Sprite | |
get_current_hitbox_x_offset() const | Sprite | |
get_current_hitbox_y_offset() const | Sprite | |
get_fps() const | Sprite | [inline] |
get_frame() const | Sprite | [inline] |
get_frame(unsigned int frame_) | Sprite | [inline] |
get_frames() const | Sprite | [inline] |
get_height() const | Sprite | |
get_name() const | Sprite | [inline] |
get_width() const | Sprite | |
has_action(const std::string &name) | Sprite | [inline] |
last_ticks | Sprite | [private] |
operator=(const Sprite &) | Sprite | [private] |
set_action(const std::string &name, int loops=-1) | Sprite | |
set_action_continued(const std::string &name) | Sprite | |
set_angle(float angle) | Sprite | |
set_animation_loops(int loops=-1) | Sprite | [inline] |
set_blend(const Blend &blend) | Sprite | |
set_color(const Color &color) | Sprite | |
set_frame(int frame_) | Sprite | [inline] |
Sprite(SpriteData &data) | Sprite | |
Sprite(const Sprite &other) | Sprite | [private] |
stop_animation() | Sprite | [inline] |
update() | Sprite | [private] |
~Sprite() | Sprite |