| action | Sprite | [private] |
| angle | Sprite | [private] |
| animation_done() | Sprite | |
| animation_loops | Sprite | [private] |
| blend | Sprite | [private] |
| clone() const | Sprite | |
| color | Sprite | [private] |
| data | Sprite | [private] |
| draw(DrawingContext &context, const Vector &pos, int layer, DrawingEffect effect=NO_EFFECT) | Sprite | |
| draw_part(DrawingContext &context, const Vector &source, const Vector &size, const Vector &pos, int layer) | Sprite | |
| frame | Sprite | [private] |
| frameidx | Sprite | [private] |
| get_action() const | Sprite | [inline] |
| get_angle() const | Sprite | |
| get_blend() const | Sprite | |
| get_color() const | Sprite | |
| get_current_hitbox() const | Sprite | |
| get_current_hitbox_height() const | Sprite | |
| get_current_hitbox_width() const | Sprite | |
| get_current_hitbox_x_offset() const | Sprite | |
| get_current_hitbox_y_offset() const | Sprite | |
| get_fps() const | Sprite | [inline] |
| get_frame() const | Sprite | [inline] |
| get_frame(unsigned int frame_) | Sprite | [inline] |
| get_frames() const | Sprite | [inline] |
| get_height() const | Sprite | |
| get_name() const | Sprite | [inline] |
| get_width() const | Sprite | |
| has_action(const std::string &name) | Sprite | [inline] |
| last_ticks | Sprite | [private] |
| operator=(const Sprite &) | Sprite | [private] |
| set_action(const std::string &name, int loops=-1) | Sprite | |
| set_action_continued(const std::string &name) | Sprite | |
| set_angle(float angle) | Sprite | |
| set_animation_loops(int loops=-1) | Sprite | [inline] |
| set_blend(const Blend &blend) | Sprite | |
| set_color(const Color &color) | Sprite | |
| set_frame(int frame_) | Sprite | [inline] |
| Sprite(SpriteData &data) | Sprite | |
| Sprite(const Sprite &other) | Sprite | [private] |
| stop_animation() | Sprite | [inline] |
| update() | Sprite | [private] |
| ~Sprite() | Sprite |
1.5.1