SpriteParticle Member List

This is the complete list of members for SpriteParticle, including all inherited members.

accelerationSpriteParticle [private]
add_remove_listener(ObjectRemoveListener *listener)GameObject
del_remove_listener(ObjectRemoveListener *listener)GameObject
draw(DrawingContext &context)SpriteParticle [protected, virtual]
drawing_layerSpriteParticle [private]
GameObject()GameObject
GameObject(const GameObject &rhs)GameObject
get_name() constGameObject [inline]
hit(Player &player)SpriteParticle [protected, virtual]
is_valid() constGameObject [inline]
nameGameObject [protected]
operator=(const SpriteParticle &)SpriteParticle [private]
positionSpriteParticle [private]
ref()RefCounter [inline]
RefCounter()RefCounter [inline]
remove_me()GameObject [inline]
spriteSpriteParticle [private]
SpriteParticle(std::string sprite_name, std::string action, Vector position, AnchorPoint anchor, Vector velocity, Vector acceleration, int drawing_layer=LAYER_OBJECTS-1)SpriteParticle
SpriteParticle(const SpriteParticle &)SpriteParticle [private]
unref()RefCounter [inline]
update(float elapsed_time)SpriteParticle [protected, virtual]
velocitySpriteParticle [private]
~GameObject()GameObject [virtual]
~RefCounter()RefCounter [inline, protected, virtual]
~SpriteParticle()SpriteParticle


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