| get_action()=0 | scripting::ScriptedObject | [pure virtual] |
| get_name()=0 | scripting::ScriptedObject | [pure virtual] |
| get_pos_x()=0 | scripting::ScriptedObject | [pure virtual] |
| get_pos_y()=0 | scripting::ScriptedObject | [pure virtual] |
| get_velocity_x()=0 | scripting::ScriptedObject | [pure virtual] |
| get_velocity_y()=0 | scripting::ScriptedObject | [pure virtual] |
| is_solid()=0 | scripting::ScriptedObject | [pure virtual] |
| is_visible()=0 | scripting::ScriptedObject | [pure virtual] |
| move(float x, float y)=0 | scripting::ScriptedObject | [pure virtual] |
| set_action(const std::string &animation)=0 | scripting::ScriptedObject | [pure virtual] |
| set_pos(float x, float y)=0 | scripting::ScriptedObject | [pure virtual] |
| set_solid(bool solid)=0 | scripting::ScriptedObject | [pure virtual] |
| set_velocity(float x, float y)=0 | scripting::ScriptedObject | [pure virtual] |
| set_visible(bool visible)=0 | scripting::ScriptedObject | [pure virtual] |
| ~ScriptedObject() | scripting::ScriptedObject | [inline, virtual] |
1.5.1