fade(float alpha, float seconds) | scripting::TileMap | |
get_alpha() | scripting::TileMap | |
goto_node(int node_no) | scripting::TileMap | |
operator=(const TileMap &) | scripting::TileMap | [private] |
set_alpha(float alpha) | scripting::TileMap | |
start_moving() | scripting::TileMap | |
stop_moving() | scripting::TileMap | |
TileMap(_TileMap *tilemap) | scripting::TileMap | |
TileMap(const TileMap &) | scripting::TileMap | [private] |
tilemap | scripting::TileMap | |
~TileMap() | scripting::TileMap |