worldmap::SpriteChange Member List

This is the complete list of members for worldmap::SpriteChange, including all inherited members.

add_remove_listener(ObjectRemoveListener *listener)GameObject
all_sprite_changesworldmap::SpriteChange [private, static]
change_on_touchworldmap::SpriteChange
clear_stay_action()worldmap::SpriteChange
del_remove_listener(ObjectRemoveListener *listener)GameObject
draw(DrawingContext &context)worldmap::SpriteChange [virtual]
GameObject()GameObject
GameObject(const GameObject &rhs)GameObject
get_name() constGameObject [inline]
in_stay_actionworldmap::SpriteChange [private]
is_valid() constGameObject [inline]
nameGameObject [protected]
posworldmap::SpriteChange
ref()RefCounter [inline]
RefCounter()RefCounter [inline]
remove_me()GameObject [inline]
set_stay_action()worldmap::SpriteChange
spriteworldmap::SpriteChange
SpriteChange(const Reader &lisp)worldmap::SpriteChange
stay_actionworldmap::SpriteChange
stay_groupworldmap::SpriteChange
unref()RefCounter [inline]
update(float elapsed_time)worldmap::SpriteChange [virtual]
~GameObject()GameObject [virtual]
~RefCounter()RefCounter [inline, protected, virtual]
~SpriteChange()worldmap::SpriteChange [virtual]


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