add_remove_listener(ObjectRemoveListener *listener) | GameObject | |
automatic | worldmap::Teleporter | |
del_remove_listener(ObjectRemoveListener *listener) | GameObject | |
draw(DrawingContext &context) | worldmap::Teleporter | [virtual] |
GameObject() | GameObject | |
GameObject(const GameObject &rhs) | GameObject | |
get_name() const | GameObject | [inline] |
is_valid() const | GameObject | [inline] |
message | worldmap::Teleporter | |
name | GameObject | [protected] |
pos | worldmap::Teleporter | |
ref() | RefCounter | [inline] |
RefCounter() | RefCounter | [inline] |
remove_me() | GameObject | [inline] |
spawnpoint | worldmap::Teleporter | |
sprite | worldmap::Teleporter | |
Teleporter(const Reader &lisp) | worldmap::Teleporter | |
unref() | RefCounter | [inline] |
update(float elapsed_time) | worldmap::Teleporter | [virtual] |
worldmap | worldmap::Teleporter | |
~GameObject() | GameObject | [virtual] |
~RefCounter() | RefCounter | [inline, protected, virtual] |