worldmap::Tux Member List

This is the complete list of members for worldmap::Tux, including all inherited members.

add_remove_listener(ObjectRemoveListener *listener)GameObject
back_directionworldmap::Tux
canWalk(int tile_data, Direction dir)worldmap::Tux [private]
controllerworldmap::Tux [private]
del_remove_listener(ObjectRemoveListener *listener)GameObject
directionworldmap::Tux [private]
draw(DrawingContext &context)worldmap::Tux [virtual]
GameObject()GameObject
GameObject(const GameObject &rhs)GameObject
get_ghost_mode()worldmap::Tux
get_name() constGameObject [inline]
get_pos()worldmap::Tux
get_tile_pos() constworldmap::Tux [inline]
ghost_modeworldmap::Tux [private]
input_directionworldmap::Tux [private]
is_moving() constworldmap::Tux [inline]
is_valid() constGameObject [inline]
movingworldmap::Tux [private]
nameGameObject [protected]
offsetworldmap::Tux [private]
operator=(const Tux &)worldmap::Tux [private]
ref()RefCounter [inline]
RefCounter()RefCounter [inline]
remove_me()GameObject [inline]
set_direction(Direction dir)worldmap::Tux
set_ghost_mode(bool enabled)worldmap::Tux
set_tile_pos(Vector p)worldmap::Tux [inline]
setup()worldmap::Tux
spriteworldmap::Tux [private]
stop()worldmap::Tux [private]
tile_posworldmap::Tux [private]
tryContinueWalking(float elapsed_time)worldmap::Tux [private]
tryStartWalking()worldmap::Tux [private]
Tux(WorldMap *worldmap_)worldmap::Tux
Tux(const Tux &)worldmap::Tux [private]
unref()RefCounter [inline]
update(float elapsed_time)worldmap::Tux [virtual]
updateInputDirection()worldmap::Tux [private]
worldmapworldmap::Tux [private]
~GameObject()GameObject [virtual]
~RefCounter()RefCounter [inline, protected, virtual]
~Tux()worldmap::Tux


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