00001 // SuperTux 00002 // Copyright (C) 2006 Matthias Braun <matze@braunis.de> 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #ifndef HEADER_SUPERTUX_OBJECT_COIN_HPP 00018 #define HEADER_SUPERTUX_OBJECT_COIN_HPP 00019 00020 #include "object/moving_sprite.hpp" 00021 00022 class Path; 00023 class PathWalker; 00024 class TileMap; 00025 00026 class Coin : public MovingSprite 00027 { 00028 public: 00029 Coin(const Vector& pos); 00030 Coin(const Vector& pos, TileMap* tilemap); 00031 Coin(const Reader& reader); 00032 00033 HitResponse collision(GameObject& other, const CollisionHit& hit); 00034 00035 void collect(); 00036 virtual void update(float elapsed_time); 00037 00038 private: 00039 boost::shared_ptr<Path> path; 00040 boost::shared_ptr<PathWalker> walker; 00041 Vector offset; 00042 bool from_tilemap; 00043 }; 00044 00045 #endif 00046 00047 /* EOF */