00001 // SuperTux 00002 // Copyright (C) 2009 Mathnerd314 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #ifndef HEADER_SUPERTUX_SUPERTUX_CONSTANTS_HPP 00018 #define HEADER_SUPERTUX_SUPERTUX_CONSTANTS_HPP 00019 00020 //Useful constants 00021 00022 // a small value... be careful as CD is very sensitive to it 00023 static const float DELTA = .002f; 00024 00025 // the engine will be run with a logical framerate of 64fps. 00026 // We chose 64fps here because it is a power of 2, so 1/64 gives an "even" 00027 // binary fraction... 00028 static const float LOGICAL_FPS = 64.0; 00029 00030 // SHIFT_DELTA is used for sliding over 1-tile gaps and collision detection 00031 static const float SHIFT_DELTA = 7.0f; 00032 00033 #endif 00034 00035 /* EOF */