src/supertux/menu/contrib_menu.cpp

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00001 //  SuperTux
00002 //  Copyright (C) 2009 Ingo Ruhnke <grumbel@gmx.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #include "supertux/menu/contrib_menu.hpp"
00018 
00019 #include <physfs.h>
00020 
00021 #include "gui/menu_manager.hpp"
00022 #include "supertux/menu/contrib_world_menu.hpp"
00023 #include "supertux/title_screen.hpp"
00024 #include "supertux/world.hpp"
00025 #include "util/gettext.hpp"
00026 
00027 ContribMenu::ContribMenu() :
00028   m_contrib_world_menu(),
00029   m_contrib_worlds()
00030 {
00032   std::vector<std::string> level_worlds;
00033   char** files = PHYSFS_enumerateFiles("levels/");
00034   for(const char* const* filename = files; *filename != 0; ++filename) {
00035     std::string filepath = std::string("levels/") + *filename;
00036     if(PHYSFS_isDirectory(filepath.c_str()))
00037       level_worlds.push_back(filepath);
00038   }
00039   PHYSFS_freeList(files);
00040 
00041   add_label(_("Contrib Levels"));
00042   add_hl();
00043 
00044   int i = 0;
00045   for (std::vector<std::string>::const_iterator it = level_worlds.begin(); it != level_worlds.end(); ++it)
00046   {
00047     try
00048     {
00049       std::auto_ptr<World> world (new World());
00050       world->load(*it + "/info");
00051       if (!world->hide_from_contribs) 
00052       {
00053         add_entry(i++, world->get_title());
00054         m_contrib_worlds.push_back(world.release());
00055       }
00056     }
00057     catch(std::exception& e)
00058     {
00059       log_info << "Couldn't parse levelset info for '" << *it << "': " << e.what() << std::endl;
00060     }
00061   }
00062 
00063   add_hl();
00064   add_back(_("Back"));
00065 }
00066 
00067 ContribMenu::~ContribMenu()
00068 {
00069   for(std::vector<World*>::iterator i = m_contrib_worlds.begin(); i != m_contrib_worlds.end(); ++i)
00070   {
00071     delete *i;
00072   }
00073   m_contrib_worlds.clear();
00074 }
00075 
00076 void
00077 ContribMenu::check_menu()
00078 {
00079   int index = check();
00080   if (index != -1)
00081   {
00082     World* world = m_contrib_worlds[index];
00083     
00084     if (!world->is_levelset) 
00085     {
00086       TitleScreen::start_game(world);
00087     }
00088     else 
00089     {
00090       m_contrib_world_menu.reset(new ContribWorldMenu(*world));
00091       MenuManager::push_current(m_contrib_world_menu.get());
00092     }
00093   }
00094 }
00095 
00096 /* EOF */

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