00001 // DartTrap - Shoots a Dart at regular intervals 00002 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de> 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #ifndef HEADER_SUPERTUX_BADGUY_DARTTRAP_HPP 00018 #define HEADER_SUPERTUX_BADGUY_DARTTRAP_HPP 00019 00023 class DartTrap : public BadGuy 00024 { 00025 public: 00026 DartTrap(const Reader& reader); 00027 00028 void initialize(); 00029 void activate(); 00030 void active_update(float elapsed_time); 00031 HitResponse collision_player(Player& player, const CollisionHit& hit); 00032 00033 protected: 00034 enum State { 00035 IDLE, LOADING 00036 }; 00037 00038 void load(); 00039 void fire(); 00041 private: 00042 float initial_delay; 00043 float fire_delay; 00044 int ammo; 00046 State state; 00047 Timer fire_timer; 00048 }; 00049 00050 #endif 00051 00052 /* EOF */