src/badguy/darttrap.hpp

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00001 //  DartTrap - Shoots a Dart at regular intervals
00002 //  Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #ifndef HEADER_SUPERTUX_BADGUY_DARTTRAP_HPP
00018 #define HEADER_SUPERTUX_BADGUY_DARTTRAP_HPP
00019 
00023 class DartTrap : public BadGuy
00024 {
00025 public:
00026   DartTrap(const Reader& reader);
00027 
00028   void initialize();
00029   void activate();
00030   void active_update(float elapsed_time);
00031   HitResponse collision_player(Player& player, const CollisionHit& hit);
00032 
00033 protected:
00034   enum State {
00035     IDLE, LOADING
00036   };
00037 
00038   void load(); 
00039   void fire(); 
00041 private:
00042   float initial_delay; 
00043   float fire_delay; 
00044   int ammo; 
00046   State state; 
00047   Timer fire_timer; 
00048 };
00049 
00050 #endif
00051 
00052 /* EOF */

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