00001 // SuperTux 00002 // Copyright (C) 2006 Matthias Braun <matze@braunis.de> 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #ifndef HEADER_SUPERTUX_TRIGGER_DOOR_HPP 00018 #define HEADER_SUPERTUX_TRIGGER_DOOR_HPP 00019 00020 #include "sprite/sprite.hpp" 00021 #include "trigger/trigger_base.hpp" 00022 00023 class Player; 00024 00025 class Door : public TriggerBase 00026 { 00027 public: 00028 Door(const Reader& reader); 00029 Door(int x, int y, std::string sector, std::string spawnpoint); 00030 virtual ~Door(); 00031 00032 virtual void update(float elapsed_time); 00033 virtual void draw(DrawingContext& context); 00034 virtual void event(Player& player, EventType type); 00035 virtual HitResponse collision(GameObject& other, const CollisionHit& hit); 00036 00037 private: 00038 enum DoorState { 00039 CLOSED, 00040 OPENING, 00041 OPEN, 00042 CLOSING 00043 }; 00044 00045 private: 00046 DoorState state; 00047 std::string target_sector; 00048 std::string target_spawnpoint; 00049 std::string script; 00050 SpritePtr sprite; 00051 Timer stay_open_timer; 00052 }; 00053 00054 #endif 00055 00056 /* EOF */