src/object/endsequence.hpp

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00001 //  SuperTux - End Sequence
00002 //  Copyright (C) 2007 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #ifndef HEADER_SUPERTUX_OBJECT_ENDSEQUENCE_HPP
00018 #define HEADER_SUPERTUX_OBJECT_ENDSEQUENCE_HPP
00019 
00020 #include "control/codecontroller.hpp"
00021 #include "supertux/game_object.hpp"
00022 
00023 class EndSequence : public GameObject
00024 {
00025 public:
00026   EndSequence();
00027   virtual ~EndSequence();
00028 
00029   virtual void update(float elapsed_time);
00030   virtual void draw(DrawingContext& context);
00031 
00032   void start(); 
00033   void stop_tux(); 
00034   void stop(); 
00035   bool is_tux_stopped(); 
00036   bool is_done(); 
00038 protected:
00039   virtual void starting(); 
00040   virtual void running(float elapsed_time); 
00041   virtual void stopping(); 
00043 protected:
00044   bool isrunning; 
00045   bool isdone; 
00046   bool tux_may_walk; 
00047   CodeController* end_sequence_controller;
00048 
00049 private:
00050   EndSequence(const EndSequence&);
00051   EndSequence& operator=(const EndSequence&);
00052 };
00053 
00054 #endif
00055 
00056 /* EOF */

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