src/video/gl/gl_surface_data.hpp

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00001 //  SuperTux
00002 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #ifndef HEADER_SUPERTUX_VIDEO_GL_SURFACE_DATA_HPP
00018 #define HEADER_SUPERTUX_VIDEO_GL_SURFACE_DATA_HPP
00019 
00020 #include "video/surface.hpp"
00021 #include "video/surface_data.hpp"
00022 
00023 class GLSurfaceData : public SurfaceData
00024 {
00025 private:
00026   const Surface &surface;
00027   float uv_left;
00028   float uv_top;
00029   float uv_right;
00030   float uv_bottom;
00031 
00032 public:
00033   GLSurfaceData(const Surface &surface) :
00034     surface(surface),
00035     uv_left((float) surface.get_x() / surface.get_texture()->get_texture_width()),
00036     uv_top((float) surface.get_y() / surface.get_texture()->get_texture_height()),
00037     uv_right((float) (surface.get_x() + surface.get_width()) / surface.get_texture()->get_texture_width()),
00038     uv_bottom((float) (surface.get_y() + surface.get_height()) / surface.get_texture()->get_texture_height())
00039   {
00040   }
00041 
00042   float get_uv_left() const
00043   {
00044     return surface.get_flipx() ? uv_right : uv_left;
00045   }
00046 
00047   float get_uv_top() const
00048   {
00049     return uv_top;
00050   }
00051 
00052   float get_uv_right() const
00053   {
00054     return surface.get_flipx() ? uv_left : uv_right;
00055   }
00056 
00057   float get_uv_bottom() const
00058   {
00059     return uv_bottom;
00060   }
00061 };
00062 
00063 #endif
00064 
00065 /* EOF */

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