src/object/platform.hpp

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00001 //  SuperTux
00002 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
00003 //
00004 //  This program is free software: you can redistribute it and/or modify
00005 //  it under the terms of the GNU General Public License as published by
00006 //  the Free Software Foundation, either version 3 of the License, or
00007 //  (at your option) any later version.
00008 //
00009 //  This program is distributed in the hope that it will be useful,
00010 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 //  GNU General Public License for more details.
00013 //
00014 //  You should have received a copy of the GNU General Public License
00015 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
00016 
00017 #ifndef HEADER_SUPERTUX_OBJECT_PLATFORM_HPP
00018 #define HEADER_SUPERTUX_OBJECT_PLATFORM_HPP
00019 
00020 #include "object/moving_sprite.hpp"
00021 #include "object/path_walker.hpp"
00022 #include "supertux/script_interface.hpp"
00023 
00027 class Platform : public MovingSprite, 
00028                  public ScriptInterface
00029 {
00030 public:
00031   Platform(const Reader& reader);
00032   Platform(const Platform& platform);
00033 
00034   virtual HitResponse collision(GameObject& other, const CollisionHit& hit);
00035   virtual void update(float elapsed_time);
00036 
00037   const Vector& get_speed() const
00038   {
00039     return speed;
00040   }
00041 
00048   void goto_node(int node_no);
00049 
00051   void start_moving();
00052 
00054   void stop_moving();
00055 
00060   virtual void expose(HSQUIRRELVM vm, SQInteger table_idx);
00061   virtual void unexpose(HSQUIRRELVM vm, SQInteger table_idx);
00062 
00063   Path& get_path() {
00064     return *path.get();
00065   }
00066 
00067 private:
00068   std::auto_ptr<Path> path;
00069   std::auto_ptr<PathWalker> walker;
00070 
00071   Vector speed;
00072 
00073   bool automatic; 
00074   bool player_contact; 
00075   bool last_player_contact; 
00077 };
00078 
00079 #endif
00080 
00081 /* EOF */

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