00001 // SuperTux - PneumaticPlatform 00002 // Copyright (C) 2007 Christoph Sommer <christoph.sommer@2007.expires.deltadevelopment.de> 00003 // 00004 // This program is free software: you can redistribute it and/or modify 00005 // it under the terms of the GNU General Public License as published by 00006 // the Free Software Foundation, either version 3 of the License, or 00007 // (at your option) any later version. 00008 // 00009 // This program is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 // GNU General Public License for more details. 00013 // 00014 // You should have received a copy of the GNU General Public License 00015 // along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 00017 #ifndef HEADER_SUPERTUX_OBJECT_PNEUMATIC_PLATFORM_HPP 00018 #define HEADER_SUPERTUX_OBJECT_PNEUMATIC_PLATFORM_HPP 00019 00020 #include "object/moving_sprite.hpp" 00021 00025 class PneumaticPlatform : public MovingSprite 00026 { 00027 public: 00028 PneumaticPlatform(const Reader& reader); 00029 PneumaticPlatform(PneumaticPlatform* master); 00030 virtual ~PneumaticPlatform(); 00031 00032 virtual HitResponse collision(GameObject& other, const CollisionHit& hit); 00033 virtual void update(float elapsed_time); 00034 00035 protected: 00036 PneumaticPlatform* master; 00037 PneumaticPlatform* slave; 00038 float start_y; 00039 float offset_y; 00040 float speed_y; 00041 std::set<GameObject*> contacts; 00043 private: 00044 PneumaticPlatform(const PneumaticPlatform&); 00045 PneumaticPlatform& operator=(const PneumaticPlatform&); 00046 }; 00047 00048 #endif 00049 00050 /* EOF */